[05.09.12] 'Minecraft' launches on Xbox Live Arcade

Microsoft

Microsoft

Maybe you haven’t played it, but by now, you’ve probably heard of it. Minecraft is an independently released sandbox-building game that took the world by storm even before its official release date back in November of 2011. Originally a PC only title, it has since made the jump to iOS and Android, and now is available on the Xbox 360.

What makes the Xbox version so unique and special is the full integration of Kinect. Now you have the power to build things with your hands instead of finicking around with a controller. It also supports cross-platform play with the PC version. Oddly enough though, it’s initially going to be quite different than its sister-game. The current version is lagging quite considerably behind the PC version; however, there are plans to update the game and bring it completely up to speed over time.

Aside from the Kinect support, other features were redesigned for the 360 as well. The crafting tool – a system used to make all the items used in-game – has been redesigned to make it significantly more user-friendly. Previously, item recipes had to be learned through experimenting and memorized to be recalled later. Fortunately, there is now an in-game guide that will remind you how to build items you’ve already discovered. Additionally, the ability to play with friends is something currently exclusive to the Xbox 360 version.

Perhaps because of the games current limitations, the XBLA version is just 1600 Microsoft Points – roughly $20 – compared to the PC version which is $26.95. That, combined with the exclusive features and sheer joy of building with Kinect, should be enough to convince anyone to buy it. If you’re hesitant though, there is a game trial available as well.

Minecraft for Xbox 360 Trial

Minecraft for Xbox 360 Full Game

- Via Major Nelson

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you

[04.28.12] Review: 'Where’s My Water?'

Creature Feep

Creature Feep

Where's My Water?

Rating:

5 Stars

After making quite the splash as the Amazon Free App of the Day back in December of 2011, Where’s My Water? has continued its success since then across both the Android and iPhone platforms. This innovative puzzler, surprisingly from Disney, features well over 250 levels, two separate story lines, and plenty of bonus items to collect. Swampy, our poor alligator protagonist, just simply wants to take a bath to clean up for his love interest Allie; however, the dastardly Cranky has foiled his plans for relaxation and cleanliness by destroying the pipes that deliver water to his tub. Your mission, should you choose to accept it, is to traverse the sewers and wipe away sand, dirt, or whatever else gets in your way to carefully transport water to Swampy’s living quarters. Don’t forget to pick up some rubber duckies on the way, because everyone knows bath time isn’t complete without a little yellow squeaking companion.

The Fun Stuff:

Puzzle games may be an oversaturated category in the mobile gaming market, but the geniuses at Creature Feep boldly decided to drop the use of word puzzles and forgo flinging animals at each other in favor of a very original and clever game mechanic. Although attempting to utilize the flow of liquids is almost foreign to game design, that concept of understanding the basic physics of the flow of water is something that everyone learns and understands from a very young age. Creature Feep zeroed in on that knowledge and designed a game that’s accessible to almost everyone capable of handling the devices the game is on. You simply drag your finger through dirt to remove portions of it allowing liquid to flow through winding pathways to ultimately land in the severed end of the pipe connecting directly to Swampy’s bathtub. It’s simple, intuitive, and very unique, as is the subject matter of the game.

It’s not too often you hear “adorable” used in the same sentence with “alligators”, but Creature Feep has worked some Disney magic and created a little alligator named Swampy you really care about. It helps that all of the graphics from the game match the typical animated art style from Disney’s repertoire. Between the shower curtain loading screen and the various rubber duckies wearing lab coats, capes, and hats; there is plenty of charm to go around. If collecting things is your favorite, there’s plenty of achievements to unlock throughout the game. Additionally, a la Disney’s The Little Mermaid, there are also plenty of trinkets to collect, with everything from a miniature Statue and an old radio to the basics such as a bar of soap and floss, all of which unlock bonus levels.

These bonus levels have an entirely unique game mechanic, different yet from everything else included in Where’s My Water? Although still affecting the flow of water, it’s now done by rotating your phone around as opposed to letting gravity take its natural course. Although this is never featured later in the game, the normal game mode does have more than just swiping away dirt. There will be switches, moving parts, pipe systems, different liquids to use in various combinations, and even the clever use of steam. All-in-all, there’s plenty to do and enough variety that you’ll never get bored.

The Frustrating Stuff:

In a very abnormal decision Disney and Creature Feep have decided to release a free version which contains extra levels not available in the full version of the game. The decision to withhold content from paying users in favor of giving it exclusively to those who didn’t runs completely against the grain, none-the-less it can be forgiven seeing as it’s free and anyone who purchased the full version can also download the free version. Still, this could be a bit troubling to some who want to add those twenty levels to their already staggering list of accomplishments from the full game.

Bottom Line:

Where’s My Water? has everything going for it. It’s incredibly unique, flawlessly designed, and as if there wasn’t enough content already, more is continuously being added. This game is definitely on the “must have” list for mobile games. If you’re hesitant, you can always check out the aforementioned free version first (links below), but soon you’ll realize that the $0.99 asking price for the full game is highway robbery. As an added bonus, you can also get a free $1 in Amazon MP3 credit if you buy the full version – as of April 28, 2012 – although there’s no word on how long that deal will last.

Google Play

Where’s My Water? Free

Where’s My Water? Full Game

Amazon App Store

Where’s My Water? Free

Where’s My Water? Full Game

iTunes

Where’s My Water? Free

Where’s My Water? Full Game

Where’s My Water? was developed by Creature Feep and published by Disney Mobile. It’s available for both Android and iOS devices for $0.99

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you

[04.11.12] 'Sniper Elite V2' Demo available

Rebellion, 505 Games

Rebellion, 505 Games

It’s been roughly seven years since the original Sniper Elite hit store shelves, and since then fans have been patiently awaiting more. Well, its official ‘reboot’ isn’t quite here yet, but you can finally get yourself a little sample of it. The official demo for Sniper Elite V2 is available now on Xbox Live and PlayStation Network. It features just one small mission to give you a taste of the full game, but there’s nothing that’s stopping you from playing it to your heart’s content. There’s no restrictions on difficulty either, so you can choose the easy difficulty if you just want to fly through and see what there is or dare to take on the sniper elite difficulty which requires you to account for bullet drop and wind while maintaining a low heart rate. You even have the option of putting together a custom difficulty level should you choose.

Immediately after loading the demo up, there’s no mistake to what you’re playing. The main menu itself is fairly interesting and stands out from other games. It’s a freeze frame of a close-quarters fight between our protagonist and a couple German soldiers. It’s very scenic, and sets the over-anxious, exciting mood you’re going to be feeling throughout most of the game. After you select your difficulty, you launch right into the middle of the game. It may be the same old familiar face of Karl Fairburne you’re controlling and the same old familiar Battle of Berlin setting you’re used to crawling around, however this game is anything but the old familiar original game it draws heavy inspiration from. Things have changed and it’s for the better.

The first thing that stands out is the graphic. The game has gotten one heck of a facelift. The newly rendered environments are breathtaking and very detail oriented. Beautiful textures and plenty of unique items are present. Instead of bland, empty environments, there are little samplings of life around every corner. From fireplaces to communication radios, it’s obvious that the team’s first priority was detail and precision.

This precision shines through while playing Sniper Elite V2. Obviously there’s the constant calculation for environmental effects, however that’s nothing new. What’s shocking is the how precisely the environments were created. There is one portion of the game where a floor has fallen through in a building. Some of the floorboards are lying against a wall near a window. What’s so astounding is that you could shoot in between the two boards, indicating that the hit boxes on even the smallest items were very carefully hand crafted.

Although the weapons and equipment didn't receive an upgrade, the shooting certainly has. The most exciting new feature is the x-ray camera. Occasionally, when you manage to land the perfect headshot, the camera goes into a slow-mo and shows, in graphic detail, the bullet's trajectory as it passes through the enemy. It's exhilarating and used so sparingly it never becomes annoying. The majority of the slow-mo just shows a close-up while the bullet is passing through the enemy, but doesn't actually use the x-ray vision and show bones shattering and organs exploding.

While waiting for the demo below, you may notice the usual "the final product may be different from this demo" disclaimer, but if there's one thing we can hope for, it's that the disclaimer isn't a sign that the final product will change. As of right now, this re-imagination seems to be everything that a fan could wish for in a follow-up to Sniper Elite. Sniper Elite V2 is a perfect blend of the old and the new, and certainly looks like it will be one of the premier shooters this year. Unfortunately, though, this is the only part of it that you can get your hands on until the game officially releases on May 1, 2012.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you

[03.27.12] Co-op details revealed for 'Sniper Elite V2'

Rebellion, 505 Games

Rebellion, 505 Games

As the release date for Sniper Elite V2 draws closer and closer, Rebellion has gradually teased fans with little samplings of screenshots and videos, such as the “Kill-cam of the Week”. Finally, a healthy dose of information, on the cooperative portions of the game, has landed in the forums on the official website. User SEV2admin dropped the following post:

As we promised - time to reveal a little bit more about the Co-Op multiplayer - let us know what you think!

• Multiplayer – 2 player online co-op:

• Kill Tally – As waves of enemies storm in players must race against the clock to eliminate as many as possible in order to achieve the highest possible kill count.

• Bombing Run – Gamers must escape a scheduled bombing run but the only getaway vehicle is broken. Before the bombs fall, the area must be searched for parts and fuel while remaining unseen.

• Overwatch – Players combine separate skillsets as a sniper and an operative and work in tandem to take out enemies.

• Campaign – Fans play through the single-player campaign with a friend.

At first, it may seem like a short list, but keep in mind this is only information on the cooperative gameplay. It still appears that there will be a full multiplayer component as well, which will be a welcome addition seeing as the co-op is limited to just two players joining forces. Although that constraint may seem somewhat disconcerting, reading the list of content will put a spark back in you. Outside of the obligatory co-op campaign and horde mode, both Bombing Run and Overwatch are a breath of fresh air. It seems to be a rarity to find fresh content in games these days. Most ‘new’ game modes are rehashes of game types that had success in other titles. It’s not that sticking to a formula that works is a bad thing, seeing as we all get excited about the ‘new horde mode’ in the next blockbuster, but every once and a while, it’s nice when developers actually strive to create something that’s truly new and original.

Bombing run is a perfect example of that. It looks to be the most exhilarating game mode in Sniper Elite V2 as it combines the core stealth gameplay with and urgent and frantic goal of collecting parts, for the broken-down truck, which are scattered around the map. The inherent anxious feeling will keep you on the edge of your seat as you hear the motor of the distant Dornier Do 217 bomber swooping in to drop its payload. Many users thought this game type might be a hint that you’ll have the opportunity to drive vehicles in Sniper Elite V2, however it seems more likely that once you’ve achieved the goal of collecting all the parts, the game will probably switch to a cut scene showing your narrow escape as explosions are happening all around you.

Overwatch will also add some excitement to the game with the alternative role of being a ground operative. It’s likely you’ll need to drop your sniper in favor of some of the other weapons in the game to really be successful while your buddy provides assistance with his rifle from cover far away. Outside of this collaboration, not much is explained about this game mode. Will your sole objective be to eliminate enemies; and if so, how does this differ from the Kill Tally game mode? Is it just the forced load-outs, or will there be an ulterior objective? The only way to find out is when the game drops May 1, 2012.

Original Forum Post:CO-OP Multiplayer - More Details Inside!

Official Site

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you

[03.27.12] MLB.TV makes the jump to Xbox, no signs of ESPN on PlayStation

MLB

MLB

MLB.TV has been on PlayStation Network for a couple years now, and today it’s finally made it to Xbox Live. What this means is anyone who has an MLB.TV Premium subscription and an Xbox Live Gold subscription will be able to stream all eligible games in HD straight to their Xbox. As with Netflix, Hulu Plus, or some of the other apps now available; this isn’t really much of an incentive for anyone to go out and buy an Xbox for that purpose. Instead, it only serves as a nice bonus to those who already have both. MLB.TV and the other apps require an Xbox Live Gold Subscription – that’s $59.99 a year – in order to work on the Xbox 360. This is, of course, on top of the subscription you’re already paying for MLB.TV, Last.FM, Verizon FiOS, or whatever it may be that you want to stream. Seeing as MLB.TV is a free service on the PlayStation 3, this looks only to hurt the Xbox 360 when someone is deciding which to buy.

Then again, the Xbox 360 certainly has its advantages when it comes to watching the games. The ESPN app has yet to even make it to the PS3, and MLB.TV will have some exclusive features that PlayStation 3’s version won’t and can’t have. As with the popular ESPN app, the MLB.TV app will feature full Kinect support and the Xbox Exclusive mini guide and split screen viewing, allowing you to watch multiple games at the same time. It’s also likely the alerts will be brought over, allowing you to instantly jump to another game when something exciting is going on. This can even be done with your voice via Kinect! Likewise, you can pause, rewind, and fully navigate the menus without even having to touch a controller.

PlayStation 3 users are upset over the lack of ESPN on PlayStation 3. Many hoped that with the release of MLB.TV on Xbox, there would be a swap and ESPN would finally make an appearance. Apparently, that’s not so, and whether there are any plans right now is not really known. In an email from ESPN Customer Care, a representative stated that:

…We have heard of no updates regarding a WatchESPN application for Playstation 3 systems. I would contact Sony to let them know you would like to see them become compatible with WatchESPN, but again, we haven't heard anything regarding WatchESPN on PS3.

This is a little surprising for some, as many expected the ball to be in ESPN’s court. Instead it seems as if they have little to do with their apps outside of promoting them, and of course providing content for them. With this in mind, contact was also made with Sony in regards to development of an ESPN app. In regular Sony fashion, they shed no light on the situation:

Sony Network Entertaiment International LLC (SNEI) has not released any details concerning the product, project, or development referenced in your email. SNEI and its affiliated companies are regularly engaged in extensive research and development in many areas of the computer entertainment industry. Hence, we cannot comment on future PlayStation® developments, projects, or products.

So maybe it is in development, or maybe they’re still trying to decide if it’s even worth their time. One thing that you can be sure of is you need to make your voice heard. If you really want some ESPN on your PlayStation 3, head over to the PlayStation Blog where you can voice your opinion and let them know. There, users can suggest ideas to improve the PlayStation 3 and then vote on the level of importance each of the potential upgrades are to them. So far, 90 ideas from the site have been implemented on the PlayStation 3, and there are over 5,600 more ideas to vote upon. Right now, the vote on WatchESPN doesn’t have very much weight behind it, so rally your friends and add some votes. Then, maybe someday soon, it will become the 91st ‘idea in action’.

Original Post – Comcast XFINITY TV, HBO GO and MLB.TV now available on Xbox LIVE

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you

[03.08.12] NASA gives us our first look at 'Angry Birds Space'

Rovio

Rovio

Last month, Rovio gave us our first taste of Angry Birds Space with a little teaser trailer that left a lot to our imagination. Now that we’re just 2 weeks away from the March 22 release of the new game, we are finally getting a good look at what Rovio has been hard at work on. With the help of astronaut Don Pettit and a few props, NASA is giving us a brief physics lesson from the international space station to explain the all new game mechanics that will be utilized in Angry Birds Space.

Those new game mechanics are, perhaps, the most fascinating part of this entire video. This marks the first drastic change to Angry Birds that the series has taken on. Even across 3 different games – Angry Birds, Angry Birds: Seasons, and Angry Birds Rio – the formula has never changed, save a few new birds. With those birds we also had new scenery and a new story, but now we have a whole new reason to play.

Angry Birds Space will actually take place in space and will be on a much bigger scale than ever before. Instead of lining up the perfect arc, players will now have to calculate a more complex trajectory, taking into account the gravitational pull of multiple planets to navigate the zero gravity environments. Those planets can also be strategically used to crush space pigs and space debris, but it’s going to take some adjusting to adapt to the new physics.

In the process, you’ll also have to adjust to quite a few new birds. Two new birds made appearances in the brief gameplay preview, one of which appears to be a slight variation on the yellow triangle shaped bird that can change trajectory mid-flight. It’s likely he’ll actually become a replacement for the little yellow guy, seeing as his straight out boost wouldn’t serve much purpose in the zero gravity environment. The other new bird is much more original as it freezes objects on impact to make them easier to crush.

Who knows what else is in store for us come March 22. If we’re lucky, maybe we’ll get to see a little more gameplay before the game releases. If not, make sure you have 99 cents ready to check it out for yourself, because come launch time, you know you’re going to buy it just like everyone else.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[02.28.12] Microsoft announces Special Edition Kinect Family Bundle

Microsoft

Microsoft

Today Microsoft has announced they’re releasing a new limited edition 4GB Kinect Family Bundle which features two free games, 3 months of Xbox Live, and an all-white 4GB Xbox 360 Slim, controller, and Kinect for $299.99.

The white Kinect is nothing new; however, it was previously thought to be only available through the upcoming Star Wars Special Edition Bundle. Likewise, the white controller isn’t shocking to anyone who’s been with an Xbox for more than a year. In fact, it was the standard from the release of the console up until the new slim design came out. What’s puzzling is what Major Nelson had to say about the controller.

“A special edition white Xbox 360 wireless controller will be available for purchase separately for US $49.99”

Judging by the images provided, it doesn’t seem to be special at all. Even the new transforming d-pad that Microsoft recently developed is absent in favor of the traditional disc-shaped d-pad that was on the original white controllers. Everything down to the little bumps on the joysticks is intact. So what’s so special about this controller then? Probably nothing. This might be a publicity stunt to push out the remaining stock of white controllers they had sitting in a warehouse after discontinuing them. Then again, if Microsoft truly is starting production again for these ‘special edition’ controllers, perhaps they are just that naïve to believe the white controllers have gone vintage in just a year.

Regardless of the reason, if you’re dying to get your hands on one in a day or two as both the console and controller start shipping to retailers today.

Source: Announcing the the Xbox 360 Special Edition 4GB Kinect Family Bundle – Major Nelson

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

[02.21.12] Alan Wake’s American Nightmare hopes to change the gaming industry

Remedy Games

Remedy Games

Alan Wake's American Nightmare, the second title in the Xbox Live House Party lineup, is set to release tomorrow and with it comes more than just a fancy new title. This game signifies a major shift in the video game industry. Technology has made some exceptional advancements over the last few decades and despite pioneering some major developments - such as the recent motion gaming craze - the gaming industry has also found ways to drag far behind.

Everybody knows what video games look like. Depending on their age, they might tell you it's a little plastic cartridge with a faded and slightly torn sticker on it that you have to blow into and wiggle around to get to work. The more recent generations will jump to a description featuring a shiny disc that comes in a rectangular plastic case of varying colors with movie-poster graphics showcasing the star of their favorite title. Although they will spend hours shouting about the golden age of gaming and the processing power of their new machine, their arguments are entirely in vein because they're both wrong. That's not what a video game looks like. In fact, video games are so unique and so different, there's simply no way you could throw a blanket statement over them. What they're wasting energy disputing is various forms of media the game is distributed on. Besides, they're not giving the floppy disc guy a fair chance to share his opinions anyway.

The very media they are discussing is exactly what has caused the gaming industry to lag behind. Most games are currently distributed on a compact disc via a retail outlet. This has become the standard and nobody really questions it... but should they. Take a look at the music industry. There's no doubt it's thriving, but when was the last time you listened to a CD? It's a lot more likely you're either using an MP3 player or even your smartphone to take care of the majority of your music needs. This is because the music industry has made the move to digital.

Whether you love it or hate it, that's the way things are now. Buying full records seems absurd to consumers who would prefer to just grab a single track for 99 cents. This is done online and the file is received immediately, ready to be put on an iPod, played from the computer, or stored on a USB flash drive. Another popular alternative is to pay a monthly fee and have unlimited access to streaming content, usually with certain restrictions of course. Regardless of the method, the music industry was quick to adapt while the gaming industry has barely dipped its toes in the water.

DLC is huge in the gaming industry; although it has come under heavy fire recently. DLC stands for ‘downloadable content’. It’s extra stuff for your game, whether it is more campaign for the story, extra maps or songs, or a new outfit for your character. What many consumers have been upset with is so called ‘on-disk DLC’ which has shown up recently. That is, the supposedly additional content is actually already packed away on the disk but had to be purchased at a later time for an additional fee in order to gain access to it. The reason so many consumers are upset with this is because they feel as if they’ve already paid for the content, seeing as it’s stored on the disk they already bought. Additionally, some feel as if it hurts the overall quality of the final product because if this DLC was made before launch, it must have cut into the development time for the original title. This means either something was cut out of the game –likely the ‘DLC’ they just paid for – or that the time could have been used to fine-tune the release before the game went gold. Some people think this ‘on-disk DLC’ suggests that the developers are hesitant to go all-digital. However, even if the DLC is true DLC, it still is really just a baby step forward. If you think about it, DLC isn’t really the same thing as buying a track off of iTunes. It’s more like purchasing an extra verse for your favorite song.

In order to catch up with the music industry, the video game industry really needs to step up its game. They’re definitely getting there, but it’s happening pretty slowly. You can certainly find downloadable versions of full games, however if you browse through the listings on your PS3 or Xbox 360, you’ll notice all the available titles have one thing in common – they’re a little out dated. To anyone who plays on PC, this is a bit of a head-scratcher. The success of all-digital stores, such as Steam or EA’s new Origin, is undeniable. “I love it,” said Rex VanDorpe of Iowa City. “I personally don’t know what I would do without Steam. I can buy and download games in an hour, and I don’t have to leave my house.” He also points out that these digital stores are an excellent tool for promotion. “I find out about games that way, when Steam offers deals.” Not only that, but the ease with which a game can be purchased is added incentive to purchase and play games. “I find myself buying games that I probably would not go to a store and buy. Also, there are good odds I will play digital games more because I don’t have to bother finding an actual disc.”

The thought of not being able to get a new title on day one downloaded straight to their computer just seems silly to PC gamers, however it’s a reality console gamers must face. But then again, is it really affecting them? “Maybe I like going to retail stores at midnight and standing in lines and conversing with other geeky gamers!” Kellie Pickering of Cedar Rapids said. These midnight releases are huge in the gaming industry too. For the launch of Call of Duty: Modern Warfare 3, arguably the biggest title of 2011, stores were opening as early as 9PM to prepare for the crowds. Pickering and Jessica Brierton, from Iowa City, also agree on another thing. “You can’t show off your game collection,” Brierton pointed out. She also made note of the fact that it’s horrible for the used games market, stating that it is “hurting retail companies like GameStop and consumers who like to buy slightly used new games for a good price.”

In 2010, GameStop posted record sales amounting to almost $10 billion. A large portion of this is, of course, their used games. If you’re tired of the game you bought or just flat out think it’s terrible, you can mosey on down to GameStop and trade that game in for some not so hard earned cash or maybe a little extra store credit to put towards another title you’re interested in. If you browse the used section, you can likely find the title you’re looking for at a nice discount. This is great for you and great for GameStop

So that’s a wrap. Everybody wins and everything is ok, right? Unfortunately, there’s one party that doesn’t win, and that’s the game developers. That’s because they get absolutely nothing from a single sale of a used game. “Digital is much more cost effective for game companies, encouraging cheaper prices and innovation,” said Ryan Hingtgen of North Liberty. “Honestly, Digital Distribution of games is good for the industry overall. If you need a good example of a game that has taken digital distribution to a whole new level, look at Minecraft.” He couldn’t be more right. Minecraft reached over one million units sold barely a month after going into the beta stages. This was ten full months prior to its official release and it has since sold over five million units. But this again just proves the success digital releases are having on the PC while developers for consoles are still hesitant to jump on board. That is, until now.

Alan Wake’s American Nightmare marks a big breakthrough for the gaming industry. The original Alan Wake came out in May of 2010 as an exclusive to the Xbox 360. It was highly anticipated, a great success, and it quickly developed a deep fan base. Alan Wake was such a unique title on so many levels. It was set up like a TV show with each chapter being a weekly episode. This allowed for the ease of additional ‘episodes’ being added on via the aforementioned DLC.

Unfortunately, this created a bit of confusion with the announcement of Alan Wake’s American Nightmare. Was this another chapter of DLC? No, it’s a full-featured follow-up title. So what’s the big deal with American Nightmare then? It’s taking the big leap. As part of Xbox Live's House Party, it’s going with an exclusively digital release tomorrow. It’s one of the first blockbusters to make the leap to an immediate and exclusive digital launch. There won’t be a single line outside of any store with people anxiously waiting to buy the game. Nobody is paying extra for a collector’s edition, and nobody will be filing the case away next to the other games in their collection. Outside of a minor gathering of fans that will wait up for the game to be published, most will probably go to sleep and buy the game whenever they get on Live next.

The big question is how is this going to affect the industry? Will GameStop and other local stores like Video Games Etc. or Gamers feel the pain of not being able to resell this title? That seems highly unlikely. There are so many other titles in circulation already, there’s absolutely no way one game could have a devastating effect on their sales; at least not immediately anyway. A lot is riding on the success or failure that American Nightmare is about to face. If it’s a massive hit, other developers will take notice and this could inspire many of them to go all-digital.

But then again, what if it doesn’t succeed? Things seem to be stacked in their favor, seeing as the digital format allows them to cut out the cost of the middle-man retail store, forgo paying the cost of materials for physical copies, and actually collect money from every single copy they sell… but at what cost? Its possible many gamers will choose not to purchase it since there’s no lower price option available. Sure that’s not a loss to the developers since they wouldn’t have collected money off the used sale anyway, but what about all of the other copies that would have inspired purchases? You can’t rent a digital copy and definitely won’t be able to loan yours out to a friend. All of those people may have been interested in buying it after they tried it, but now it’s likely they won’t purchase it at all.

There’s also the crowd that are boycotting digital distribution. Rob Nielsen, writer of the RedGoateeRob Horror Gaming Blog, is definitely not a fan.

“The thing that nobody seems to care about here is the impact on consumer rights. With a lot of these digital distribution services, I`m given to understand that if they go out of business or if someone accuses you of hacking or using a stolen credit card , they can revoke access to your entire game collection.”

He brings up valid points, many companies, even outside of the gaming industry, have taken hits for their insane and “intrusive” DRM. That hasn’t stopped companies from trying though because in the end, it always benefits them.

“The upshot is that digital distribution is great for the bottom line of the companies that are pushing it and utterly terrible for the consumer. I`ve never paid money for a digitally distributed game and I never will.”

His love of horror games isn’t enough to step away from his thoughts about digital distribution even for one day to try out this game, no matter how great it may end up being. That’s yet another lost sale that digital distribution has contributed to, and he’s not the only one that feels that way. There are many other gamers out there who loathe the idea of digital distribution. Perhaps what the companies need to do is find a happy medium.

Emily McKnight, from Iowa City, feels that way. “If the company offers it as a service alongside production of physical copies, that is probably useful to some people.” With the success the PC gaming market has found through side-by-side sales of both physical and digital copies; that really seems like the way to go. So maybe American Nightmare is a step too far, or maybe it’s not a step in the right direction at all. We won’t know until the initial sales numbers are released in the following weeks. So regardless of which side of the argument you fall on and whether or not you’re going to buy American Nightmare tomorrow, you’ll be speaking with your wallet and the entire gaming industry will be anxiously watching.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you

[02.18.12] Angry Birds are headed to space March 22

Rovio

Rovio

Had enough of Angry Birds yet? Rovio doesn’t seem to think you have, because they’re sending Angry Birds to outer space on March 22. Whether this will be a standalone game or just another expansion for one of the other Angry Birds titles is unclear at this moment, however it seems likely that it will be its own unique title. Actually, very little is known about Angry Birds Space other than the release date, its name, and its logo. Rovio announced its launch via the Angry Birds website where they also posted a short teaser trailer and a wallpaper you can download for your computer.

Many questions arise over the new setting. Will this change the fundamental mechanics that made the series so popular? After all, there’s virtually no gravity in space and this game relies very heavily on the physics attributed to gravity. If everything is set in a zero-G environment, other laws of physics would have to be taken into account and the game would get a lot more complicated.

If they wanted to avoid the changes, it could be set inside the International Space Station or a fictional moon base. Then again, the game is a complete work of fiction seeing as it has green pigs stealing eggs from suicidal birds. They can do whatever they want, including taking their popular game exactly as it is and giving it a pretty space backdrop which we’ll all just have to accept as we fork up 99 cents and spend countless hours perfecting each level and saving every last egg all over again. That’s probably exactly how it will happen and in the end and its likely no one will even complain. It will still dominate the sales charts for weeks and it will still be played by millions because there’s no denying the magical spell those birds have had over us since day one.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[02.14.12] Harmonix tells 'Rock Band' “Never Gonna Give You Up” for Valentine’s Day

Harmonix, Electronic Arts

Harmonix, Electronic Arts

Many thought the music game genre had long since died, but for Valentine’s Day 2012, Harmonix wanted to prove otherwise by releasing the Gold Star My Heart Pack for Rock Band. Available now on Xbox 360, PlayStation 3, and Wii, the new track pack features 4 fantastic love songs fit for any love-filled celebration. For just $6.99, you can add these great tracks to your Rock Band library:

- Alone by Heart

-To Be With You by Mr. Big

Every Rose Has Its Thorn by Poison

Never Gonna Give You Up by Rick Astley

Yes, you’re reading that right. If you’ve finally grown tired of Rick Rolling helpless people on the internet, you can now do it to your friends from the comfort of your own living room. Nothing says “I love you” quite like Rick Astley. If some of these songs aren’t quite your style, they’re also available to download individually for roughly $2.00 each on every system. Alone, Every Rose Has Its Thorn, and Never Gonna Give You Up all feature keyboard support for Rock Band 3 users while To Be With You and Every Rose Has Its Thorn offer Pro Bass and Pro Guitar expansions for $0.99 per song. Now get out there and serenade that special someone or just tick off your friends, trench coat optional.

Celebrate Valentine’s Day With Rock Band and the Gold Star My Heart Pack – RockBand.com

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[02.04.12] Say goodbye to the PlayStation Network

Anthony Ortale, PSN Logo property of Sony

Anthony Ortale, PSN Logo property of Sony

It’s not gone yet, but it’s certainly on its deathbed, so at least you have time to grab some chocolates, a nice bouquet of flowers, and maybe play your favorite game with it. According to a recent post on the Neogaf forums, it appears as if the PlayStation Network will be no more on Feb. 8. Member Psykotik said he received an email early this morning from Sony:

Dear Psyko_2000,

On February 8, 2012, your “PlayStation®Network account” will be renamed a “Sony Entertainment Network account” or a “SEN account” in conjunction with Sony Computer Entertainment’s PlayStation®3 system software and PlayStation®Vita system software updates. (Note, this change will not be applied to the PSP® (PlayStation®Portable) system at this time.)

For general purposes, this account change is a change in name only. Your username or password will not change, nor are we asking you to change them. In accordance with this transition, some necessary naming changes will be made to the TOS and Privacy Policy.

This transition is based on Sony’s goal to enhance its unique digital entertainment offering. As a series of these activities Sony started last September, PlayStation®Network will be aligned with “Sony Entertainment Network.” This helps us get closer to our goal of establishing a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account.

Thank you for your continued loyalty and support during this transition.

Sincerely,
The Sony Entertainment Network Team

In all honesty, it won’t be much of a fiasco for PlayStation Network users. It’s just a name change and a logo change; think of it as a new paint job. Although at first glance the switch may seem a little unusual, it makes complete sense. The breach of the PlayStation Network, where credit card information was allegedly stolen, certainly left a nasty aroma wafting around its name. Additionally, Microsoft unified its network with the name “Live” across all platforms, which means the change for Sony will put them right in line with their competitors. Just be sure to carefully page through the new Terms of Service before accepting them. The biggest question left behind is what will become of PlayStation Plus? Will its title stick to match the namesake of it’s console, or will it too see a switch to avoid confusion after the disappearance of the PlayStation Network? Unfortunately, “Sony Entertainment Network Plus” just doesn’t have quite as nice of a ring to it.

Source: Neogaf - RIP PSN account. Hello Sony Entertainment Network (SEN) account.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[02.03.12] The Simpsons Arcade Game now on Xbox Live

Konami

Konami

If you grew up around Iowa City, then you’ve probably eaten at Godfathers Pizza. If you have, then there’s absolutely no doubt you poured every last quarter you had into one machine there: The Simpsons Arcade Game. Year after year, other games in the little arcade were swapped out, but fortunately, it stood its ground, and you can still go down there to this day and play it. If you’d rather not make the drive, you really only went for the salad bar, or you’re just tired of showing up only to find out that your favorite character was broken again, you’re in luck because today The Simpsons Arcade Game has launched on Xbox Live.

It’s not a re-imagination or a different game with the same name, but rather a straight up port of the classic, arcade cabinet included. For just 800 Microsoft Points – that’s 40 quarters, or $10 – you can own this classic and play it right on your own TV. Almost everything is original, with the exception of the music. There a couple of new features as well, including online play and the support of Xbox’s achievement system. This means that even if your best friend that you used to play with has moved across the country, you can still play with him via co-op across Xbox Live. As a reminder, there’s a free Xbox Live Gold weekend going on right now too, so if you’re not a regular Gold subscriber, this is your opportunity to get out there and buy this arcade game as well as maybe get a little online play in with your friends. If you’re a little hesitant about this port, there’s a free trial you can download which will let you test the waters, but if you’re ready to dive head first into the nostalgia, you can buy the full game now and start saving Maggie.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[01.26.12] Netflix + video games officially dead

Netflix

Netflix

Early this month, Netflix gave high hopes to all of their video-game loving subscribers when they stated they were still looking into the possibility of adding game rentals to their services. Unfortunately, those hopes and dreams were quickly and brutally crushed yesterday, when CEO Reed Hastings apparently confirmed to investors there are no longer plans to pursue game rentals.

Back in September when Netflix was ready to split into two separate companies, the up and coming “Qwikster” was going to add in video game rentals as a service. This was confirmed, a done deal, just patiently awaiting the official launch of the new company. After public outcry over the forthcoming split, the decision was swiftly axed and the two companies were to remain as one. Now it’s obvious that the video game service has met the same fate, but the reasons why may never be fully understood. With plans already set in motion to launch this new feature, it seems odd to turn back on it now simply because the company didn’t split, but ultimately it’s not up to us.

Then again, is it? The power of the people was enough to overturn the split of the company, and more recently was enough to stop SOPA, so perhaps if gamers get out there and voice their opinions, we could get the wheels turning again. If you would like to have your voice heard, you can call Netflix’s customer service line at 1-888-811-1933. It’s available 24 hours a day. If you’re not big on verbal contact and you have a twitter account, you can send a tweet their way letting them know you want games back! Just tweet to @NetflixHelps Monday through Friday, and they promise to respond within 24 hours. If enough interest in video game rentals through Netflix is shown, they just might rethink their decision.

Original Report – The Verge

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[01.20.12] Dorkly wants to know the most frustrating situations in games

Anthony Ortale

Anthony Ortale

We’ve all been there. If you play video games, there’s no doubt that some of your time is spent screaming at your television, wanting to chuck your controller across the room. There’s something special about gaming which allows it to evoke that much emotion from us. Unfortunately, it’s not always the story in the game that brings it out, it’s often something related to the gameplay, and it’s often something going wrong. Everybody has a different opinion on what the biggest annoyance is, but right now Dorkly is trying to find out what officially is the worst of the worst, and you can go vote on it now.

There are 53 side by side comparisons where you choose which of the two is more evil. Choices range from rather generic options such as “Backseat Gaming” or “Fetch Quests” to the much more specific “Letting Pikachu Evolve Before Getting Quick Attack” or “Getting Blue-Shelled in Mario Kart”. After you sort through everything, they’ll give you the rundown on what your personal top 5 are. There’s also a live list of the overall results, which are updated every 5 minutes.

As of Jan. 20, 2012, the current top 5 are as follow:

1. Accidentally hitting “yes” when an NPC asks if you need them to repeat entire explanation

2. Dying when you haven’t saved

3. A glitch prevents you from progressing

4. Screwing yourself over by saving at a bad time

5. Having to backtrack for hours because you missed an item or key somewhere

My Top 5?

1. Getting killed by a hacker

2. Returning to an RPG months later and having no idea what you’re doing

3. Not realizing you’re fighting enemies that will respawn indefinitely

4. Dying because of a bug or glitch

5. Screwing yourself over by saving at a bad time

Odds are, yours are going to be different from mine, perhaps very different. In fact, you might think mine or the current top 5 are downright ridiculous because clearly buying the wrong version of an old game you used to love is way more frustrating (that’s currently 50th overall). Well if you disagree, you should probably get over to Dorkly and voice your opinions now! Official voting ends Monday, Jan. 23, 2012 at 12:00AM. Just take the survey here and feel free to post your top 5 in the comments below!

The Most Frustrating Situations in Games

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

[01.11.12] Still hope for gamers with Netflix!

Netflix

Netflix

 

Back in September of last year Reed Hastings, the co-founder and CEO of Netflix, wrote a letter to all of his customers explaining the new path his business was about to take. Netflix was to be split into two separate companies, one of which would retain the name and be strictly instant streaming and the other would handle the original DVD by mail service under the new name Qwikster. Everyone was outraged at the split stating that Hastings was arrogant, rude, and cared nothing of what his customers wanted. In the mess though, there was one glimmer of hope for a fraction of the patrons of the emerging Qwikster. After years of hoping and waiting for the addition of video game rentals to Netflix’s arsenal, gamers finally had a set release date: the launch of Qwikster.

Not even a month later, the company reversed the decision announcing that the name Qwikster was no more and the company would be staying on one website. That was that, and everybody got what they wanted, however, Hastings did leave one question unanswered: What about the video game rentals? The company never affirmed or denied that they would continue on with the much-requested addition of video games to their services. Most assumed that the games died with Qwikster, still many hoped that it will still appear in a matter of days on the Netflix site. Then months passed and still nothing was said about games.

Today, things changed as the official Twitter account for Netflix Support made gamers around the US much more optimistic: “We're still looking into it.” Those four words drastically changed things. Although there was still no firm release date announced, they have at least confirmed that the project hasn’t been abandoned. Unfortunately, you can’t go to their site today and pick up the next big block buster game… but at least now you know (again) that someday, hopefully soon, you can with the Netflix subscription you already have.

 

[01.10.12] Xbox Live Arcade House Party & Must Have Games returns

Microsoft

Microsoft

The last House Party on Xbox Live was such a success that Microsoft has decided to bring it back this year again starting Feb. 15. Each week, a new title will be released for four consecutive weeks, bringing must have releases straight to your console. This year’s line-up is packed with highly anticipated titles each and every week. Likewise, Xbox Live for Windows Live is getting some love with their Must Have Games feature. These titles will also be coming out roughly on a weekly schedule starting in February.

Warp

Warp is EA's highly anticipated puzzle-based stealth action title. As the little orange alien Zero, you must plan your escape after being imprisoned by the evil Commander in his underwater hideout. Using all your alien abilities, you must find your way to freedom as quickly and quietly as you can. Warp is set to be the first release for Xbox Live House Party on Feb. 15

Alan Wake's American Nightmare

Alan Wake (2010) was an instant hit, and many of its fans demanded a sequel. This year, they're finally getting what they asked for with Alan Wake's American Nightmare. Although it may not be the full featured release fans expected, this arcade title will dish out a whole lot more of The Darkness. With a new storyline, new location, and new game mode, this will definitely quench the thirst diehard fans have been feeling! Alan Wake's American Nightmare is set to be the second release for Xbox Live House Party on Feb. 22

Nexuiz

Nexuiz may be new to Xbox Live Arcade, but it's actually a classic to any PC gamer. This title is a fast paced arena first person shooter ready to dominate Xbox Live. Nexuiz takes place in an alternative universe where to alien races have been battling for years. Technically, they're in the middle of a truce, but it's so weak, they still agree to fight each other - but solely in a gladiator-like arena battles. Just like how the rules of the truce don't apply, in this game the rules of battle and the laws of physics don't always apply either. Feel free to bend them in any way you can to get any advantage you need. Nexuiz is set to be the third release for Xbox Live House Party on Feb. 29

I Am Alive

I Am Alive has been in the works for quite a while and in the time it's undergone a complete overhaul. Set one year after a cataclysmic event that wiped out almost everyone on the entire globe, I Am Alive is the typical story of one guy desperately hanging onto a thread of hope that his family might still be alive. What makes this adventure so interesting is that he's not your typical hero. The main character isn't portrayed as an over-the-top, super-powered action movie star but rather as the average Joe just trying to survive. You'll be forced to keep track of your stamina level and make sure you don't burn yourself out while venturing through the ruins, so make sure to come up for air every so often. I Am Alive is set to be the fourth release for Xbox Live House Party on Mar. 7

BulletAsylum

BulletAsylum is an upcoming arcade style shooter that seems to be a tribute to the classics with a modern twist. With an almost endless arsenal of firepower and eye-popping graphics reminiscent of Bizarre Creation's Geometry Wars (2003), these developers are hoping to set Xbox Live for Windows Phone on fire with this title; and later, the PC as well. BulletAsylum is set to be the first release for Must Have Hits sometime in early February.

Chickens Can't Fly

Chickens Can't Fly is the zany sequel to Amused Sloth's Chickens Can Dream (2011) where anything and everything goes... as long as it involves chickens. You're challenged to join forces with the world's top scientist to figure out just what chickens can and can't do! Players will steer a falling chicken down a trench past all kinds of deadly traps and obstacles. It's somewhat like the ever-popular Doodle Jump only in reverse and with chickens! Chickens Can't Fly is set to be the second release for Must Have Hits sometime in February.

Need For Speed: Hot Pursuit

Need For Speed: Hot Pursuit is an adaptation of the 2010 console release under the same name. Featuring two separate campaigns - one cop, one racer - set on 24 different tracks; players will be able to choose from any of the 20 high-performance vehicles in the game. Anyone who's played the original release will know exactly what to expect, however, it'll just be in a more compact design for phones. Need For Speed: Hot Pursuit is set to be the third release for Must Have Hits sometime in late February.

Splinter Cell: Conviction

Splinter Cell: Conviction will also be an adaptation of a 2010 blockbuster released under the same name. The only downside to Splinter Cell: Conviction is that unlike Need For Speed's mobile game, SC:C will be taken out of the hands of its original developers. The game is still supposed to be a true-to-the-original port for Windows Phones, so hopefully these developers will do the game justice. Splinter Cell: Conviction is set to be the fourth release in Must Have Hits and will likely release in March.

Toy Soldiers: Boot Camp

Toy Soldiers: Boot Camp is the third installment in the Toy Soldiers series that have been hit sellers on the Xbox Live Arcade. This follow-up to Toy Soldiers and Toy Soldiers: Cold War is hopping to build on the already solid tower defense and shooting gallery mixed game play its predecessors have established. Toy Soldiers: Boot Camp will be the fifth and final release for Must Have Hits and will likely release in mid-March.

 

 

[12.30.11] Xbox Live bans guns for avatars

This gem will be gone starting Jan. 1Anthony Ortale

This gem will be gone starting Jan. 1

Anthony Ortale

That’s right, starting Jan 1, 2012 Xbox Live is officially removing all ‘gun-like’ items from the Avatar marketplace. It seems a tad bit ridiculous honestly, but Microsoft has always had a weird set of restrictions as to what an Avatar can and can’t do. In just two days, Microsoft will be adding to that list by preventing the sale of any guns to avatars. If you’ve already purchased one you don’t need to worry because Microsoft isn’t banning the actual use of guns on Avatars; so you can still sport your gun proudly for the world to see. This means, however, that if you ever have or ever will want any sort of gun for your Avatar, you need to grab it now before time runs out! To make it easy as possible for you, here’s a list of all the items that might be disappearing with the start of the New Year:

-Brush Launcher

-Freeze Ray

-Gold Hammerburst

-Gold Lancer

-Halo Scarab

-Hammerburst

-Lancer

-Miniature Tank

-RC Goliath Drone

-Rick’s Tank

-Robocop Toy

 

[12.10.11] 2011 'Spike Video Game Award' winners

Airs 12.10.11 at 8 PM ET on Spike TVSpike TV

Airs 12.10.11 at 8 PM ET on Spike TV

Spike TV

And it’s officially kicked off, the 2011 Spiked Video Game Awards are here! There are 29 awards to give out tonight, and you can find a list of all of the nominees and category winners right here as they are announced. There is also plenty of new games that will be announced tonight, a few of which are already known. The only way to find out the rest is to tune in right now Live on Spike TV! If you can’t, you can at least keep up with who the winners are as this article will be updated constantly throughout the night. All winners will be highlighted in bold.

Game of The Year

Batman: Arkham City

The Elder Scrolls V: Skyrim

The Legend of Zelda: Skyward Sword

Portal 2

Uncharted 3: Drake’s Deception

Studio of the Year

Bethesda

Naughty Dog

Rocksteady

Valve

Best Xbox 360 Game

Batman: Arkham City

Forza Motorsport 4

Gears of War 3

Portal 2

Best PS3 Game

Infamous 2

Killzone 3

LittleBigPlanet 2

Uncharted 3: Drake’s Deception

Best Wii Game

Disney’s Epic Mickey

Kirby’s Return to Dream Land

Lost in Shadow

- The Legend of Zelda: Skyward Sword

Best PC Game

Battlefield 3

Minecraft

The Witcher 2: Assassins of King

Portal 2

Best Handheld/Mobile Game

Ghost Trick: Phantom Detective

Infinity Blade

Super Mario 3D Land

Jetpack Joyride

Best Shooter

Battlefield 3

Call of Duty: Modern Warfare 3

Gears of War 3

Rage

Best Action Adventure Game

Assassins Creed: Revelations

Batman: Arkham City

The Legend of Zelda: Skyward Sword

Uncharted 3: Drake’s Deception

Best RPG

Dark Souls

Deus Ex: Human Revolution

Dragon Age II

The Elder Scrolls V: Skyrim

Best Multi-Player

Battlefield 3

Call of Duty: Modern Warfare 3

Gears of War 3

- Portal 2

Best Individual Sports Game

Fight Night Champion

Tiger Woods 12: The Masters

Top Spin 4

Virtua Tennis 4

Best Team Sports Game

FIFA Soccer 12

- NBA 2K12

NHL 12

MLB ’11: The Show

Best Driving Game

Dirt 3

Driver: San Francisco

Forza Motorsport 4

Need For Speed: The Run

Best Fighting Game

Mortal Kombat

The King of Fighters XIII

Marvel vs. Capcom 3: Fate of Two Worlds

WWE All Stars

Best Motion Game

Child of Eden

Dance Central 2

- The Legend of Zelda: Skyward Sword

The Gunstringer

Best Independent Game

Bastion

Minecraft

Superbrothers: Swords and Sworcery EP

The Binding of Isaac

Best Adapted Video Game

Back to The Future: The Game

Batman: Arkham City

Captain America: Super Soldier

Lego Star Wars III: The Clone Wars

Best Song in Game

“Build That Wall (Zia’s Theme)” by Darren Korb

“Exile Vilify” by The National

“I’m not Calling You a Liar” by Florence + The Machine

- “Setting Sail, Coming Home (End Theme)” by Darren Korb

“Want You Gone” by Jonathan Coulton

Best Original Score

Bastion

Batman: Arkham City

Deus Ex: Human Revolution

Portal 2

Best Graphics

Batman: Arkahm City

LA Noire

Rage

Uncharted 3: Drake’s Deception

Best Performance by a Human Male

J.K. Simmons as Cave Johnson

Mark Hamill as The Joker

Nolan North as Nathan Drake

- Stephen Merchant as Wheatley

Best Performance by a Human Female

Claudia Black as Chloe Frazer

Ellen McLain as Glados

Emily Rose as Elena Fisher

Tara Strong as Harley Quinn

Best Downloadable Game

Bastion

Insanely Twisted Shadow Planet

Stacking

Trenched

Best DLC

­Fallout: New Vegas, Old World Blues

Mass Effect 2, Arrival

Mortal Kombat, Freddy Krueger

Portal 2, Peer Review

NFL Blitz Cover Vote

Ray Rice, Baltimore Ravens

Roddy White, Atlanta Falcons

Patrick Willis, San Francisco 49ers

Character of the Year

Nathan Drake

Marcus Fenix

The Joker

Wheatley

Most Anticipated Game

Bioshock: Infinite

Diablo III

Halo 4

Mass Effect 3

The Last Guardian

GameTrailers.com Trailer of the Year

Assassins Creed: Revelations

Batman: Arkham City

Dark Souls

Dead Island

Deus Ex: Human Revolution

The Elder Scrolls V: Skyrim

Hitman: Absolution

Prey 2

Tomb Raider

Uncharted 3: Drake’s Deception

 

[11.07.11] 'Modern Warfare 3' stolen in armed robbery

One of the biggest titles of the decade comes out at midnight tonight, but that hasn’t stopped people from trying to get it early. Earlier this week, K-Mart let many copies slip out their door thanks to a shipment error, and it’s likely a few other copies have been quietly sold at mom and pop stores around the country. The question is though, just how far would you go to get your hands on a copy before its release date? Did you cruise to K-Mart when the news broke? Did you think about bribing the employee of the local game store? Would you go so far as to take someone at knifepoint to get a copy? Well surprisingly enough, two men in France did this past weekend.

In something straight out of an action movie, two men rammed their car into a van carrying approximately 6,000 copies of MW3. They sprayed the drivers with tear gas and then stole the van and its contents worth an estimated $550,000. Reports also mentioned that the two men were armed with knives, however if never stated if the victims were injured. There were also reports of a similar robbery taking place later where three men used their van to block the road before commandeering a vehicle with a shipment of equal value. If armed robberies aren’t really your thing though, you could always just bid on a copy on eBay, but if you go for one of the leaked K-mart copies, it could cost you upwards of $1,700!

 

[10.11.11] PlayStation Network Accounts compromised again!

Accounts were compromised again on October 11Anthony Ortale, Sony

Accounts were compromised again on October 11

Anthony Ortale, Sony

In a very disappointing and somewhat shocking turn of events, Sony’s VP & Chief Information Officer, Phillip Reitinger, just announced that approximately 93,000 PlayStation Network, Sony Entertainment Network, and Sony Online Entertainment accounts have been compromised today. According to their reports, they have just detected someone attempting to “test a massive set of sign-in IDs and passwords against our network database.” Now, before you go blaming Sony again, it’s not their fault – or so they claim.

“These attempts appear to include a large amount of data obtained from one or more compromised lists from other companies, sites or other sources. In this case, given that the data tested against our network consisted of sign-in ID-password pairs, and that the overwhelming majority of the pairs resulted in failed matching attempts, it is likely the data came from another source and not from our Networks.”

Assuming that this is true, we really should be praising Sony this time around. Not only did they successfully detect it, but they’ve also taken security measures to protect the affected accounts. If your account was affected, you can rest assured that your account is completely safe. Sony has temporarily locked all the jeopardized accounts. All of these will be required to have passwords reset securely via an email to the account’s associated email address.

Sony has also confirmed that no credit card credentials were lost, and only a miniscule amount of the accounts showed activity after the compromise happened. If your account was one of the most unfortunate ones, Sony will work with you to restore any unauthorized purchases to your account.

If you think your account has been compromised and you use the same password for your email address as your PSN, SEN, or SOE ID, you should immediately log in and change your password. Odds are those who have these lists are checking them against your email accounts too, and that is your only secure way of retaining your PSN, SEN, or SOE account! You should also change your password for any other site you have the same, or similar passwords for.

To read the full letter from Phillip Reitinger, click here.