Arcade

[02.29.12] Review: 'Alan Wake’s American Nightmare'

Remedy Games

Remedy Games

Alan Wake's American Nightmare

Rating:

5 Stars

There’s a lot riding on the success of Alan Wake’s American Nightmare. It has the potential to revolutionize the gaming industry as we know it. As the follow up to the original Alan Wake, 2010’s survival horror hit, it has high expectations to meet in order to please the fans. With those two goals in mind, the big question everyone wants to know is whether or not Remedy successfully accomplished either.

The Fun Stuff:

Alan Wake’s American Nightmare is definitely a nice dose of Mr. Wake. There’s plenty of 50’s and 60’s Americana, flashlight & gun dual-wielding action, and some psychological sci-fi storytelling to go with it. The story isn’t incredibly original but if feels right at home in Night Springs – the town/TV Show where the game takes place. It’s simple but well told. The narration is also a nice touch that really makes you feel like you’re starring in the Twilight Zone parody.

To make things more immersive, the game has upgraded to live-action cut scenes and videos. Seeing as you’re staring in an episode of Night Springs, the mini-episodes are absent from the game. Without giving any of the story away, it will suffice to say that random TVs found in-game do still have a function and you’ll be pleasantly surprised to find that what you find on them is also live-action like the cut scenes. Manuscript pages found around the map have also received a minor upgrade - should you decide to ‘read’ them - with a rendered cut scene that verbalizes everything for you as opposed to static text that you scroll through as was found in the original game.

In addition to the live-action cut scenes, some new weapons and a new game mode have made their way into the game too. The most creative weapon is the nail gun, which the developers have proudly exhibited on the Arcade Box Art for the game. It’s not much different from the SMG in the game but you do get the satisfaction of seeing the nails stick out of your enemies. The additional game mode cashes in on the ‘horde mode’ craze that has swept so many games lately. It was probably unnecessary but it’s hard to deny the addiction of taking down wave after wave of bad guys. Altogether, these upgrades breathe some fresh air into the game.

The Frustrating Stuff:

The biggest surprise with Alan Wake’s American Nightmare comes from the core gameplay. Alan Wake was a supernatural-psychological-horror-survival-third-person-shooter. That’s quite the mouthful, and maybe it didn’t quite taste right because American Nightmare has a subtle difference. It still retains the supernatural, psychological, and horror elements but swaps out the survival aspect in favor of a more fast-paced action style.

One of the most telltale signs of a survival game is the necessity to conserve ammo. Although you don’t exactly have a bottomless clip in American Nightmare, you’re still most likely safe unloading that lead to your heart’s content. Found frequently throughout the game are ammo boxes that regenerate in a matter of minutes. For fans, this is rather disconcerting because the survival elements were a nice challenge and just felt right in the game.

This overabundance of ammo makes the game so much easier and why Remedy would make the change is puzzling. Perhaps they felt it was necessary if American Nightmare was going to have a legitimate chance against the current powerhouse Call of Duty whose campaigns are often characterized as having fast paced action strung between numerous large, thrilling set pieces. Although it may not be the gameplay Alan Wake fans know and love, there’s no doubting it’s still a lot of fun and will probably entice more gamers to try it out.

Bottom Line:

Alan Wake’s American Nightmare is a fantastic follow up with just the right amount of tweaks to keep things fresh and exciting. Although some diehard fans might be disappointed with the faster-paced, less strategic gameplay, many new fans will be drawn in by its streamlined appeal. This also isn’t a true sequel to the game and Remedy has already acknowledged they do have an Alan Wake 2, or whatever it will be called, in the works. Whether the sequel will stick to the original gameplay or adapt to the newer style is unknown but there’s no doubt it will be a quality game. Until it’s out though, Alan Wake’s American Nightmare is the perfect appetizer to keep any fan’s cravings on standby and a must buy for anyone interested.

Alan Wake’s American Nightmare was developed by Remedy Games and published by Microsoft Studios. It was released in North America on Feb. 22, 2012 with a T rating from the ESRB and an MSRP of $15.00. This review was based on a copy of the game purchased on the release date.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you!

 

[02.08.12] Review: The Simpsons Arcade Game

Konami

Konami

The Simpsons Arcade Game

Rating:

5 Stars

The long awaited console port for The Simpsons Arcade Game has finally arrived after 21 years and for just $10, fans can get all they want of America’s favorite yellow family. If you grew up anywhere near an arcade in the 90’s, you’ve probably spent many an allowance on the coin-operated arcade cabinet, hoping that someday you could buy one of those cabinets for yourself. Well, now you can in a sense. That’s because The Simpsons Arcade Game is out now on Xbox Live and the future Sony Entertainment Network. As an added bonus, PlayStation Plus subscribers can get the game free.

This classic side-scrolling beat-‘em-up has Homer, Marge, Lisa, and Bart on a quest to save Maggie who’s been kidnapped by Mr. Smithers and Mr. Burns after a diamond heist gone wrong. The story is a little bizarre, seeing as Mr. Smithers isn’t exactly known for robberies or wearing a cape for that matter, but it’s the Simpsons, so who really cares? This game came out during an era where there wasn’t time to develop a story because you were probably trying to beat the game while your parents finished their dinners. The main users also didn’t have enough quarters to afford enough game time for an in-depth story, so with the likes of Crus’n USAGalaga, or Pac-Man, players became used to the idea of just simply accepting the story for what it was. This time around it’s not really about the story either but rather the supreme feeling of nostalgia that this game will stir up for repeat players.

The Fun Stuff:

As mentioned, there’s nothing that matches the fond memories The Simpson’s Arcade Game will bring back for those who grew up playing the game. If you can still vividly picture it in your head, you’ll be pleasantly surprised that the game is an almost 100% perfect reproduction of the coin-op classic. The developers for the console port, Backbone Entertainment, did a fantastic job of recreating the game with an attention to detail down to the pixel. Every sound effect and cut-scene is brought back exactly as you’ll remember it, as does the soundtrack which sounds so much better through your TV than it did on the old, run-down arcade cabinet.

The developers also realized the advantages to keeping things simple. You can control your character with either the joystick or d-pad, and use just one button each for jump and attack. If the default button choices (A for jump and X for attack on Xbox or X for jump and Square for attack on PlayStation) don’t feel right for you, you can remap them to suit your taste via the settings menu. Speaking of customization, there are also tons of options for playing the game, including 4 difficulty levels, 4 different game modes, and the possibility for local or online gaming. Of course, you still have the option of choosing between the 4 original characters as well.

Beating the game with each of them unlocks a unique reward as well. They’re not much, but they’re still a nice gesture. Depending on whom your Simpson of choice is, you’ll unlock a sound test, music test, character pictures, or a brief history of the development of the game plus a couple images of promotional art from the original release in 1991. The best item you can unlock is actually the Japanese Rom for their original arcade cabinet.

The Frustrating Stuff:

It’s been sought after for many years, and ironically it’s also one of the most frustrating parts of the game. Not because it was designed poorly or has some sort of flaw, but rather because it brings a startling revelation. The Japanese Rom is actually considerably easier than the American version. The Japanese version adds in multiple weapons such as a nuke and Smither’s bombs. There’s also more food scattered throughout the game including some fruit that randomly pops out of nowhere. Yet the only changes to the gameplay are minor alterations to a couple bosses’ attacks and a slightly different ending, which is really more of a presentation tweak.

The only other complaint will come from diehard fans who will notice the smallest details that are missing, such as damage that came from the first boss belly-flopping to the ground. There’s nothing that truly breaks the game though so the lack of inclusion, although disappointing, is minor and hardly relevant. There’s plenty of accurate game replication and bonus material to keep any fan happy.

Bottom Line:

It may have taken over two decades, but it was well worth the wait. This console port of The Simpsons Arcade Game is exactly what the fans were begging for and a little bit more. Detail was the key, which explains why the quarters modes have exactly 40 credits: 40 quarters = $10, the price of the game. Regardless if you’re an old expert at this classic beat-‘em-up or just a fan of The Simpsons who is new to the experience, it’s one you’re not going to want to miss. This is some of the best arcade gaming out there and an all-around fantastic representation that’s about as close as you can get to the real thing.

The Simpsons Arcade Game was developed by Backbone Entertainment and published by Konami. It was released in North America on Feb. 3, 2012 for Xbox Live Arcade and Feb. 7 for PlayStation 3 with an E10+ rating from the ESRB and an MSRP of $9.99.This review was based on a Xbox 360 version of the game purchased on the release date.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you!

 

[02.03.12] The Simpsons Arcade Game now on Xbox Live

Konami

Konami

If you grew up around Iowa City, then you’ve probably eaten at Godfathers Pizza. If you have, then there’s absolutely no doubt you poured every last quarter you had into one machine there: The Simpsons Arcade Game. Year after year, other games in the little arcade were swapped out, but fortunately, it stood its ground, and you can still go down there to this day and play it. If you’d rather not make the drive, you really only went for the salad bar, or you’re just tired of showing up only to find out that your favorite character was broken again, you’re in luck because today The Simpsons Arcade Game has launched on Xbox Live.

It’s not a re-imagination or a different game with the same name, but rather a straight up port of the classic, arcade cabinet included. For just 800 Microsoft Points – that’s 40 quarters, or $10 – you can own this classic and play it right on your own TV. Almost everything is original, with the exception of the music. There a couple of new features as well, including online play and the support of Xbox’s achievement system. This means that even if your best friend that you used to play with has moved across the country, you can still play with him via co-op across Xbox Live. As a reminder, there’s a free Xbox Live Gold weekend going on right now too, so if you’re not a regular Gold subscriber, this is your opportunity to get out there and buy this arcade game as well as maybe get a little online play in with your friends. If you’re a little hesitant about this port, there’s a free trial you can download which will let you test the waters, but if you’re ready to dive head first into the nostalgia, you can buy the full game now and start saving Maggie.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[01.10.12] Xbox Live Arcade House Party & Must Have Games returns

Microsoft

Microsoft

The last House Party on Xbox Live was such a success that Microsoft has decided to bring it back this year again starting Feb. 15. Each week, a new title will be released for four consecutive weeks, bringing must have releases straight to your console. This year’s line-up is packed with highly anticipated titles each and every week. Likewise, Xbox Live for Windows Live is getting some love with their Must Have Games feature. These titles will also be coming out roughly on a weekly schedule starting in February.

Warp

Warp is EA's highly anticipated puzzle-based stealth action title. As the little orange alien Zero, you must plan your escape after being imprisoned by the evil Commander in his underwater hideout. Using all your alien abilities, you must find your way to freedom as quickly and quietly as you can. Warp is set to be the first release for Xbox Live House Party on Feb. 15

Alan Wake's American Nightmare

Alan Wake (2010) was an instant hit, and many of its fans demanded a sequel. This year, they're finally getting what they asked for with Alan Wake's American Nightmare. Although it may not be the full featured release fans expected, this arcade title will dish out a whole lot more of The Darkness. With a new storyline, new location, and new game mode, this will definitely quench the thirst diehard fans have been feeling! Alan Wake's American Nightmare is set to be the second release for Xbox Live House Party on Feb. 22

Nexuiz

Nexuiz may be new to Xbox Live Arcade, but it's actually a classic to any PC gamer. This title is a fast paced arena first person shooter ready to dominate Xbox Live. Nexuiz takes place in an alternative universe where to alien races have been battling for years. Technically, they're in the middle of a truce, but it's so weak, they still agree to fight each other - but solely in a gladiator-like arena battles. Just like how the rules of the truce don't apply, in this game the rules of battle and the laws of physics don't always apply either. Feel free to bend them in any way you can to get any advantage you need. Nexuiz is set to be the third release for Xbox Live House Party on Feb. 29

I Am Alive

I Am Alive has been in the works for quite a while and in the time it's undergone a complete overhaul. Set one year after a cataclysmic event that wiped out almost everyone on the entire globe, I Am Alive is the typical story of one guy desperately hanging onto a thread of hope that his family might still be alive. What makes this adventure so interesting is that he's not your typical hero. The main character isn't portrayed as an over-the-top, super-powered action movie star but rather as the average Joe just trying to survive. You'll be forced to keep track of your stamina level and make sure you don't burn yourself out while venturing through the ruins, so make sure to come up for air every so often. I Am Alive is set to be the fourth release for Xbox Live House Party on Mar. 7

BulletAsylum

BulletAsylum is an upcoming arcade style shooter that seems to be a tribute to the classics with a modern twist. With an almost endless arsenal of firepower and eye-popping graphics reminiscent of Bizarre Creation's Geometry Wars (2003), these developers are hoping to set Xbox Live for Windows Phone on fire with this title; and later, the PC as well. BulletAsylum is set to be the first release for Must Have Hits sometime in early February.

Chickens Can't Fly

Chickens Can't Fly is the zany sequel to Amused Sloth's Chickens Can Dream (2011) where anything and everything goes... as long as it involves chickens. You're challenged to join forces with the world's top scientist to figure out just what chickens can and can't do! Players will steer a falling chicken down a trench past all kinds of deadly traps and obstacles. It's somewhat like the ever-popular Doodle Jump only in reverse and with chickens! Chickens Can't Fly is set to be the second release for Must Have Hits sometime in February.

Need For Speed: Hot Pursuit

Need For Speed: Hot Pursuit is an adaptation of the 2010 console release under the same name. Featuring two separate campaigns - one cop, one racer - set on 24 different tracks; players will be able to choose from any of the 20 high-performance vehicles in the game. Anyone who's played the original release will know exactly what to expect, however, it'll just be in a more compact design for phones. Need For Speed: Hot Pursuit is set to be the third release for Must Have Hits sometime in late February.

Splinter Cell: Conviction

Splinter Cell: Conviction will also be an adaptation of a 2010 blockbuster released under the same name. The only downside to Splinter Cell: Conviction is that unlike Need For Speed's mobile game, SC:C will be taken out of the hands of its original developers. The game is still supposed to be a true-to-the-original port for Windows Phones, so hopefully these developers will do the game justice. Splinter Cell: Conviction is set to be the fourth release in Must Have Hits and will likely release in March.

Toy Soldiers: Boot Camp

Toy Soldiers: Boot Camp is the third installment in the Toy Soldiers series that have been hit sellers on the Xbox Live Arcade. This follow-up to Toy Soldiers and Toy Soldiers: Cold War is hopping to build on the already solid tower defense and shooting gallery mixed game play its predecessors have established. Toy Soldiers: Boot Camp will be the fifth and final release for Must Have Hits and will likely release in mid-March.