Sony

[06.15.15] Everything you need to know from the 2015 PlayStation Experience [E3 2015]

Sony

Sony

It has been quite the week leading up to E3 2015 with a steady stream of incredible reveals, leaving you wondering, “What exactly will there be to announce at E3?” From the “Fallout 4” reveal, the return of rhythm gaming, and YouTube taking on Twitch; the gaming industry is charging full speed into its biggest week of the year. Fortunately, the fun hasn’t stopped. Microsoft started off the console wars with a bang, and we’ve seen some great output from BethesdaEA, and Ubisoft, but it’s time for Sony to come back swinging. Here is everything you needed to know about the 2015 PlayStation Experience, live from E3 2015 on Monday, June 15.

Like many of the other conferences, Sony launches with a montage video showcasing a wide variety of games from the console. Shawn Layden, President & CEO of Sony Computer Entertainment, takes the stage with the obligatory welcome and thank you message. He instantly gets down to business, proclaiming that PlayStation will be “the best place to play.” He promises “a reality where games are the cultural zeitgeist.”

The very first game is a highly anticipated PlayStation exclusive, and the crowd goes crazy instantly knowing what’s coming. From Sony Japan Studio, directed by Fumito Ueda, “The Last Guardian” finally makes an appearance and years, and it looks as beautiful and epic as one would expect. The character, a young boy, directs his cat/bird/dragon-like animal to hop across to a broken bridge. He then works his way to the edge, and takes a leap of faith, being rescued by his pet. The boy then proceeds to work through a puzzle, which begins to tear about the platform he is on. Once again, he takes a leap of faith – only this time, the pet misses. Fortunately, the boy lands on his tail, and his pet takes off climbing a nearby building with him on his back. After safely making it to the top, they relax and the trailer comes to an end. “The Last Guardian” coming 2016.

Shuhei Yoshida is on the stage, ecstatic that he can finally reveal this title. He then introduces Fumito Ueda, who stands up in the audience to cheers and cat calls. Yoshida then introduces Hermen Hulst of Guerilla Games.

Hulst unveils a brand new IP with a trailer of in-engine footage. It looks to be another post-apocalyptic game, where the survivors have reverted to a more tribal-like state. The cities have been overrun by nature and are now considered to be monuments of the previous civilizations. A female protagonist talks about her tribe’s history, as she is shown hunting or battling some robotic animal-like creatures. A much larger enemy appears and a boss-battle ensues. The protagonist relies on a high-tech bow to fight, while her enemy uses lasers and explosives. She lands a killing blow by shooting an explosive arrow into the “heart” of the enemy, then stabbing it after it falls to the ground. “Horizon Zero Dawn” is the name of the new game, but no release window is mentioned.

Square Enix’s logo flashes and Agent 47 is mentioned. This could only mean one thing: a new “Hitman” game. The trailer appears to be full CGI and is rather sporadic. It frequently cuts between Agent 47 training by running through snowy woods and various scenes throughout town. Regardless, it gives of a pretty exciting vibe, even though it doesn’t really reveal much about the game.

Asad Qizilbash takes the stage to discuss the new “Hitman,” which will be “the most ambitious ‘Hitman’ ever created.” The player can travel to a multitude of environments and will take on a wide variety of tasks. It will also feature a PlayStation-exclusive Beta (via preorder) as well as six console-exclusive missions. He then immediately moves on to a console exclusive title, “Street Fighter V.”

The trailer is pretty standard fair for the “Street Fighter” series, and the first public beta will start July 23, exclusive to PlayStation 4 gamers. The final launch will be on PlayStation 4 and PC.

Qizilbash passes off to Sean Murray of Hello Games to show off “No Man’s Sky,” which was previewed at E3 last year. “This year,” Murray says, “I guess I just wanted to show off gameplay.” The demo proceeds with him in a spaceship battling in space. Battles will span the entire universe, literally across multiple solar systems. Each star he shows on a map actually represents a sun, each sun has a solar system with planets. He begins to zoom out to show off the size of the universe and it is impossibly massive. “Many of the planets in ‘No Man’s Sky’ have never been visited, and many of them never will be.” That’s how unbelievably large the game is.

Murray spawns into a new solar system, one that has likely not been visited yet, and continues to show off gameplay. He lands on a planet, tracking down a beacon to upload a discovery. He deems the world, “Planet E3” and proceeds to mention say that every planet in every solar system is fully destructible. A sentinel then shows up to protect the planet he was destroying. He dives under water, where there are fish swimming around, and continues his search for the beacon. No release date is announced, but he promises it will be soon.

Qizilbash transitions to a new game by Media Molecule. With a brief teaser, Alex Evans takes the stage to present his studio’s new game. Much like “Little Big Planet,” “Dreams” looks to build upon a game inspired by creativity. Evans shows off a demo where things are sketched or molded using the controller. The demo creates an entire person, sitting in a chair, and then adds a piano and an entire environment around him. He proceeds to move the guy around like a puppet, also using just the movement of the controller. Evans closes out by saying that more will be revealed at Paris Game Week and leaves us with a trailer demonstrating the capabilities of “Dream.” It’s basically an animation studio on the PlayStation 4. You really can make anything your mind comes up with.

Qizilbash returns to the stage again to introduce “Firewatch” on PlayStation 4. “Firewatch” is about a new park ranger who has to survive using only a radio to communicate with others. It’s way more interesting than it sounds, and this brief teaser doesn’t do it justice. It’s a story-driven experience, definitely worth looking more into.

Adam Boyes takes the stage to discuss the future of “Destiny.” He introduces a teaser for the next expansion, “The Taken King.” It reveals the plot, but no other details beyond a release date of Sept 15. Boyes then reveals there will be more exclusive content coming to PlayStation 4 with the launch of “The Taken King.”

Moving along quickly, Boyes introduces “Assassin’s Creed Syndicate.” The trailer focuses on Evie Frye and is narrated by her brother, Jacob. It shows off her skills and weapons of choice. Boyes also announces “The Dreadful Crimes,” an exclusive set of missions available on PlayStation 4.

He wastes no time jumping to “Final Fantasy,” revealing the next PlayStation exclusive in the series. “World of Final Fantasy” is very unique take, exclusive to PS4 and Vita coming 2016. It has a very… different take on the world of final fantasy and takes on a unique art style.

Keeping on the trend with Square Enix, Boyes teases another favorite franchise from the company that is finally making its return. “Final Fantasy Remake” will be a completely updated “Final Fantasy 7” launching exclusively on the PlayStation 4.

He then jumps to Devolver Studios to quickly cover 4 games coming exclusively. Ronin, Eitr, Mother Russia Bleeds, and Crossing Souls are all indie games featuring a retro style.

Boyes is all over the place, now talking about the success of Kickstarter projects of the past. He teases an announcement of a recent project which he “wanted to be revealed on their stage.” Available to be backed now, “Shenmue 3.” Boyes introduces Yu Suzuki, the creator of “Shenmue,” to countdown the launch of the Kickstarter page.

After Suzuki leaves the stage, Boyes recaps all of the announcements. He then prepares for another big reveal as a trailer rolls. A collection of industrial images is shown off, eventually leading to a grizzly image of The Joker being cremated. The Batman logo, engulfed in flames, flashes on the screen. “This is the death of the Batman.” A vintage-style Gotham is shown as the camera transitions to the first-person view of a police officer, “Officer Owens,” entering a diner. The officer is informed of a man who is smoking by another restaurant patron, but things start to go crazy as thanks to smoke that is actually fear venom. The diner is suddenly full of demons and the officer unloads his clip until finally being overwhelmed. “Batman Arkham Night” will have 3 exclusive Scarecrow on PlayStation 4.

Hilmar Veigar takes the stage to discuss Project Morpheus. A montage of various Morpheus games is shown off, reformatted to be shown off. Veigar discusses the future of Morpheus, promising it will be the premier location for VR. He introduces some new IPs and talks about the life cycle of the system. He also discusses the introduction of Spotify and its quick adoption. “PlayStation Vue,” the cable-like service, is launching tonight in san Francisco and Los Angeles. Later this year, it will offer an a la cart system nationwide, as the only service of its kind. PlayStation Plus members will also receive a discount on their subscription prices. He then announces a partnership with Activision to bring content first to PlayStation 4.

Mark Lamia of Treyarch takes the stage to make the official worldwide debut of “Call of Duty: Black Ops III.” A four player demo is shown off in Cairo. The game features more of the futuristic weapons and equipment that have become a signature of the series. The weapon load-out selection screen appears to actually be a loading screen. The mission is underway and things start out rough. A fellow soldier has been impaled and the main character tries to rescue him. The cockpit then begins to fall off to the ground, and it’s revealed that the pilot didn’t make it. An all-out battle ensues on the ground, showcasing the cooperative elements while they battle a large robotic enemy and multiple other soldiers. The demo switches rapidly between multiple different players’ viewpoints to showcase a variety of weapons, abilities, and enemies. Finally, the enemy is taken down and a brief campaign teaser plays, showcasing the Michael Bay-esk action.

David Vonderhaar, of Treyark, now introduces another trailer for the game, describing it as fast paced and “visceral” – a popular buzz word this year. The game starts to look very much like “Titanfall,” with lots of wall running taking place. It’s still infused with plenty of “Call of Duty,” though. This trailer is a non-stop montage of multiplayer highlights with added hype from an upbeat soundtrack.

An unnecessarily huge montage of PlayStation Vita games, some PlayStation exclusive and some not, is shown off to add hype.

Shawn Layden returns to introduce “Star Wars” with John Vignocchi from Disney Interactive. “Star Wars” is coming to “Disney Infinity 3.0” this fall. A limited edition PS3 starter pack will feature new “Star Wars” figures and content one month earlier than other platforms. Plenty of fan-favorites show up in a trailer for “Rise Against the Empire” and it’s revealed that Boba Fett can only be played on PlayStation 4 before the holidays.

Layden moves to “Star Wars Battlefront,” releasing on Nov 17. Patrick Bach of DICE takes over to reveal more information about “Star Wars Battlefront.” He references many popular characters, such as Luke Skywalker and Darth Vader. Admiral Ackbar is also there, barking orders. A brief gameplay trailer is shown off, echoing content revealed earlier in the day during EA’s conference.

Layden teases one more final announcement, meaning it’s problem time for “Uncharted.” After a brief thank you to those in attendance, an unintroduced trailer begins, with “Only On PlayStation.” It’s immediately apparent, from the first image, that it’s “Uncharted 4,” confirmed by the Naughty Dog Logo. Nathan Drake and Sully bust through a door into… an active, overcrowded city? A gameplay demo then looks like it should be beginning, but never actually happens.

The demo reboots, as Nathan and Sully reenter the city again. After pointing out Sam’s tower for a second time, the gameplay demo successfully begins and Nathan works his way through the crowd just behind Sully. Suddenly, gunfire erupts and the citizens scatter. Immediately, Nathan and Sully engage the enemies and work their way through the town. Nathan enters a brief hand-to-hand combat section, then takes cover from a vehicle and blind fires to kill a few enemies. He works his way around and continues to engage in a storm of bullets. He bust through a war and engages in more melee combat, punching an enemy through an environment. A brief parkour session happens and they drive away in a jeep.

The game is as action-packed as ever and looks beautiful, as is expected. Nathan and Sully tear up the town like it’s a game of “Crazy Taxi” as they try to avoid the enemy vehicles. After cutting through a market, they continue to weave through town and then decide to do some serious off-roading. Finally, they’ve shaken the enemy and Sully declares, “we can never, ever come back to this city.” They’re cut short by a construction site and have to drive around, going off-road again. Thinking they’ve escaped, their hopes are crushed as the enemy vehicle shows up again. Now they off-road onto the rooftops of the village and through some gardens, a pipe, and a small pond. Up the side of a mountain, through a marsh, across a creek. Nathan throws a hook onto a train and the trailer cuts as he’s about to smash into a wall. With that, the “PlayStation Experience” is over.

[11.14.13] Sony releases PlayStation 4 update

Sony

Sony

With less than 12 hours remaining before the PlayStation 4 hits shelves, Sony wants to make sure that you’ll be able to take it out of the box and play it immediately – well, almost immediately. As previously expected, there is going to be a required day one system update to the consoles. Fortunately, Sony released it to the public yesterday and it can now be downloaded onto a USB drive so that it’s ready to go when you are.

The 308MB mandatory update will upgrade consoles to software version 1.50 which adds “additional features and security enhancements”. To download it to a flash drive, head over Sony’s website, grab a flash drive with at least 400MB of space, and save the file to your computer as “PS4UPDATE.PUP”. On your flash drive, create a folder called “PS4” and, inside of that folder, create another folder titled “UPDATE”. Now copy the file into the folder and you’ll be ready to go. When your PS4 is set up and ready to go tomorrow, insert the flash drive, then hold the power button for approximately seven seconds. This will boot the PS4 into safe mode. Then, select system update and the update will install itself.

Of course, you can always use the PlayStation Network to update your system tomorrow, but it’s likely the servers will be overloaded by the massive number of people attempting to update their systems all at the same time. If you really want to play as soon as possible, it’s best to go with the flash drive method.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[05.31.13] PlayStation 4 vs. Xbox One: Who had the better reveal

Microsoft, Sony

Microsoft, Sony

Now that both Sony and Microsoft have made their big reveals, it’s time to fanboy up and pick your sides! Sony beat Microsoft out of the gun by a couple months, but was the early reveal worth it? We’ll take a look strictly at the facts revealed in the conference, or perhaps what wasn’t revealed in the conference, and decide who did a better job making their announcement. Systems are bigger, stronger, and faster, accessories have been redesigned and improved, and games have been announced. But what does this information even mean and where should you put your money? Robert “RedgoateeRob” Nielsen and I will break down the conferences and give you the details you need to know, then deliver the final verdict on who was victorious.

Microsoft, Sony

Microsoft, Sony

The Game Consoles: Tony’s Take

Obviously both companies came out to announce their brand new systems. Each boast significantly more power, exceptional graphics, and state of the art technology to accompany it. The Xbox One looks amazing. Its shape has been streamlined and it has a bit of a retro throwback with its two-tone color scheme and very boxy, minimalistic design. The redesigned Kinect fits perfectly with the style of the new system, and the controller has been ever-so-slightly tweaked to match up as well.

As for the PlayStation 4, well… the controller looks… similar. It has also been streamlined, with the addition of a touchpad, it sports a more futuristic look, but that’s about all of the information we have. This raises the question, why would you have a conference about a console, and not actually bring your console? It was no surprise to anyone that it was coming, so Sony would have been much better off had they come prepared with something to show.

Winner: Xbox One

Microsoft, Sony

Microsoft, Sony

The Game Consoles: Rob’s Take

Sony caught some heat for not showing off their actual box during the conference; in fact, some gamers might have felt like showing off the controller alone was nothing more than a tease. But looking at it from Sony's perspective, you get a sense that they might be thinking in terms of the long game rather than an instant payoff. This isn't Sony's first rodeo; back during the PlayStation One era they faced off with Nintendo and Sega, who are by no means pushovers, and I can't help but think Sony wouldn't still be standing if they didn't have a firm grasp of how to build anticipation for their next product. Showing off the Dualshock 4 alone allowed gamers to get a sense of the physicality of the new console, while still allowing Sony to have an ace-in-the-hole for E3: the console itself. Plus, holding off on a reveal of the console allowed Sony to get a picture of what Microsoft had up their sleeve before they show off their own box. Overall, even if not having the console in the spotlight might have frustrated a few fans, I think it was a smart play in the long run.

But what of Microsoft? Despite their claims of looking forward to the future, the design of the Xbox One seems to indicate a focus toward the criticisms of the past. Just as the Xbox 360, with it's clean, concave surfaces, seemed designed to quiet gamers' criticism of the size of the original Xbox, the large rectangular footprint of the Xbox One seems intentionally designed to quell gamers' fears of the heating issues related to the design of the 360. Though it seems almost certain that Microsoft will install plenty of cooling under the Xbox One's huge hood, it doesn't change the fact that the boxy design of the system is most reminiscent of the Philips CDI- probably not what Microsoft wants gamers thinking of when they look at their new console.

Winner: Playstation 4

Microsoft, Sony

Microsoft, Sony

The Peripherals: Tony’s Take

Since the days of “Duck Hunt”, peripherals have been an integral part of any successful console. They’ve come a long way from the plastic guns and even the more recent pretend instruments. Now, consoles have the ability to see you, hear you, and actually track your body’s movements. Then, of course, there’s the controller – the most important asset, and the most important asset to get right. The majority of the time you’re gaming, you’re going to have the controller in your hand, so it needs to be comfortable.

Sony’s big reveal for its conference was the controller. That was actually all they had to show for the system. It looks very much like its PS3 counterpart, with a few minor upgrades. The touchpad will definitely give it a unique spin, and the idea of adding the PlayStation Move tracking light to it complements the six-axis design its predecessor had. They also briefly mentioned the PlayStation Move will be making a return, but didn’t go into any details as to how or if any improvements were to be made.

Microsoft’s controller has also been just slightly tweaked, and we’ll take their word on it that it really is more ergonomic. Their shining star, however, wasn’t the controller, but rather the upgraded Kinect. It’s become so much more accurate, and is directly integrated into the Xbox One’s design. Perhaps the most exciting part is the technology behind it and the vast improvements made there. Now, the Kinect instantly recognizes you, signs you in, and brings up your personalized home screen. Not only that, but it can all be done simply by saying “Xbox On” – the one thing that gamers had asked for out of the Kinect since its arrival. The usefulness of these voice commands goes leaps and bounds beyond anything motion, which anyone who has ever watched Netflix with friends knows to be true. There’s always that person who wants needs to take a bathroom break in the middle of the group movie, so being able to simply say “Xbox Pause” is a breath of fresh air, compared to digging around in the dark for a controller, waiting for it to power back on and connect before finally pressing the pause button.

Winner: Xbox One

Microsoft, Sony

Microsoft, Sony

The Peripherals: Rob’s Take

If there's one impression the conferences left, it's that user interaction with these consoles will be very different than their interaction with the 360 and PS3. From voice commands to motion tracking to facial recognition, Microsoft and Sony are discovering how to let gamers interface with their platform of choice in ways that would have seemed like science fiction even just a decade ago. It's difficult to imagine how these systems will be implemented across software titles, and it's even more difficult to assume with any certainty that their implementation will serve to enhance the software on the systems represented rather than get in the way of gameplay. Gamers have been getting burned by supposed innovations in control that proved intrusive and unwieldy for decades, even back to the days of the Power Glove and the Rolling Rocker. Though it's certain that the Kinect and the EyeToy will be better integrated into their respective consoles than those old control gimmicks were, they still could end up being showpieces that shovelware games are designed to promote rather than simple control methods that serve to enhance quality games. At this point, it's simply too soon to know.

Winner: Too early to call.

Netflix

Netflix

Multimedia: Tony’s Take

When it first came onto the scene, the PlayStation 3 boasted the ability to be the heart of your home entertainment center. The Xbox 360, on the other hand, was primarily a game system. As the Xbox 360 developed over its lifespan, it changed into your all-in-one entertainment box, paving the way for the Xbox One. The PlayStation 3, however, focused primarily on games and everything related.

The PlayStation 4 will have all of the same multimedia capabilities as its predecessor, and adds in a very large social component which focuses on sharing content. The controller has a “share” button on it, allowing you to instantly stream gameplay or easily create clips. Beyond that, Sony didn’t really even touch on the movies or music throughout their conference.

On the contrary, Microsoft spent almost all of their time gloating about the new capabilities the Xbox One will have. It will now be a Blu-Ray Player, Roku Box, Cable Box, and Game Console all rolled into one. The ability to quickly switch between every source is nice… but is it really necessary? Quite honestly, the inclusion of “live TV” really left everyone scratching their heads. Fortunately, the multimedia component didn’t stop there. The updated ESPN app has had a major overhaul, fully integrating fantasy sports directly into the broadcasts. As your players score points, you’ll receive pop-up notifications which will allow you to instantly jump to the leaderboards and check out how your team is doing. Fantasy sports have exploded in popularity, and this will definitely be something couch-athletes will take advantage of.

There was also the exhilarating announcement of the Halo TV series. Gamers have been begging for a Halo movie for years, and their appetite was teased with a surprisingly good web series, “Forward Unto Dawn”, which showed the possibilities and potential success of an actual TV series. Microsoft has backed it full force, and put up enough of a budget to have legendary director Steven Spielberg directing. There’s hardly anything that could go wrong here.

Winner: Xbox One

Netflix

Netflix

Multimedia: Rob’s Take

Fantasy football, cable tv, and ESPN; Microsoft seems to have an eye toward a very particular customer. The question becomes less one of utility and more one of appeal; if you dig fantasy football and the thought of controlling what shows you watch via your game console, Microsoft has you covered. Will the average gamer be interested in these services? Will the ability to watch ‘live TV’ when you already have a TV that plays TV live compel gamers to pick up the new Xbox? These things remain to be seen.

Of course, the announcement of a new, Xbox-exclusive, Halo TV series directed by film industry legend Steven Spielberg was the highlight of Microsoft's TV plans, and the new series will undoubtedly be welcomed by Halo fans with open arms. It might have been nice to have seen something of the upcoming series, though, even if it were just a scrolling shot of some storyboard sequences. During the presentation, both AMC’s “Breaking Bad” and HBO’s “Game of Thrones” were mentioned as benchmarks for the sort of quality the Halo TV show project is aiming to match; if it can live up to a fraction of the quality standards set by those programs, it will be a powerful force in Microsoft’s next-generation arsenal of reasons to pick up an Xbox One.

Sony, for its part, showed off a share button on the Dualshock 4 to allow gamers to upload footage of their gameplay to 'social networks'. The advertising benefits to Sony here are obvious, but it's unclear whether all gamers will be interested in sharing footage of themselves, and it's easy to see how the plan could backfire if a flood of mostly unremarkable amateur gameplay videos uploaded to social networks starts to annoy friends and family members browsing their newsfeeds for pictures of smiling grandchildren and cantankerous felines.

Winner: Steven Spielberg (and, by association, Xbox One).

Activision

Activision

Games: Tony’s Take

Despite not having an actual game console to show, Sony at least displayed the understanding of what a “game console” is. They spent roughly half their conference showcasing upcoming titles for their system. Most of the titles were expected, such as upcoming sequels “Killzone Shadowfall” and inFamous Second Son”; however, there were a couple of surprise titles as well. While “Driveclub” isn’t the most original of ideas, it looks like a solid title and you can tell the developers put a lot of heart into it. “The Witness”, the new title from the creators of “Braid”, looks interesting and extremely promising. The part everyone was waiting for, although they didn’t know it was the update, was the look at “Watchdogs”. This brand new IP thrilled gamers with its surprise announcement at E3 last year because it managed to blindside all of us, despite the fact that leaks are almost expected in this day and age.

Microsoft seemed to forget their roots with their conference, leaving many to question if the Xbox One was a game system that can do other things, or a multimedia box that can also play games. While a few developers did showcase their new engines, EA Sports brushed over 4 titles with very little detail. There was a new trailer for “Call of Duty: Ghosts” which also sports a new engine and is being redesigned from the ground up, but to no surprise, it was also leaked early in the year which made the reveal a lot less exciting, not to mention this whole “timed exclusive” thing is just getting annoying - it’s bad for the industry. The only glimmer of hope was Phil Spencer who promised 15 exclusive titles within the launch year, eight of which will be brand new franchises! Those numbers are astounding, and very promising, however there’s no idea what they may be, or if they’ll even be any good. We can only hope so.

Winner: Hands down, PlayStation 4

Activision

Activision

Games: Rob’s Take

Of course, since the early days of home game consoles, only one factor determines the winner of a particular console generation: which console has the best games? Sony showed off a flood of software in their press conference, from new iterations of first-party titles Infamous and Killzone, to Capcom's dungeon-crawler Deep Down, to a version of Bungie's new RPG shooter Destiny, and finally to the reveal of a seemingly-exclusive console version of Blizzard's Diablo 3. In a classy nod to their current customers, Sony also announced that both Destiny and Diablo 3 would be available for the Playstation 3 as well as the upcoming Playstation 4.

Xbox seemed, by comparison, to not have a great deal to offer. They showed off a new entry in the venerable Call of Duty franchise, and promised 15 more games would be revealed at their E3 conference, but one wonders what they expected gamers to discuss in the interim. Considering the confirmation that “Call of Duty: Ghosts” will not be exclusive to the Xbox One but will also be appearing on consoles by Sony and Nintendo as well as on PC, Microsoft's decision to showcase the title at their conference instead of a first-party exclusive game seems even more odd. Even a handful of titles for original IP’s announced in the abstract would have fueled fan speculation regarding their nature and could have built buzz for Microsoft to ride into their E3 press conference. As it stands, though, Xbox fans will just have to live with their curiosity regarding the nature of those 15 unannounced titles until E3 rolls around.

Winner: Playstation 4

Microsoft

Microsoft

Tony’s Wrap-Up Verdict:

It was a very close vote, and honestly, it’s not because both were so mind-blowing, but rather disappointing. Sony forgot to bring their console, and Microsoft forgot to bring their games. If you were to put them together, they would have had one solid conference. Unfortunately, this potential super-console doesn’t exist, and we’re left with two incomplete experiences. This was probably done to save content for E3 which is just around the corner, but nonetheless, it was still a little underwhelming. With a vote of 4-3-1, the Xbox One just barely edges out the competition and takes the crown. There’s still a lot to be learned about these consoles, and things could change. For the time being, the future is looking a little bleak for gamers. It might be the time to just hold on to what you’ve got and experience it to the fullest - that is, if you’re not ready for the always online, anti-used game, jack of all trades video game consoles we seem to be getting.

Also, be sure to check out RedgoateeRob's rant on everything that wasn't touched on during the conferences! It's up now!

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[01.05.13] Sony files patent to block secondhand games

By now, everyone has heard the rumors swirling around about the “next generation” of game consoles boasting unmatched power, no need for disc drives, and the ultimate DRM. The only lingering question was, “when?” Sources in the industry have pointed to fourth quarter of 2013 as the release date, and while many consumers have doubted that window due to lack of verifiable proof, suddenly signs are showing that perhaps the launch is closer than we may think.

According to a report on IGN from Thursday, Sony has apparently received a patent for technology which will block the use of “second hand” games on their consoles. The patent works by creating a blank tag on game discs that will be filled with information the first time it’s used. A disc ID and player ID will be permanently affixed to the game, and from that point on, every time the disc is booted, the system will check to verify that the two match. If they don’t, the game simply won’t start.

To a certain extent, this is an improvement over current DRM methods which require a constant internet connection or manual password input… but then again, an “improvement” isn’t necessarily always a good thing. If this technology was implemented into all future game consoles, it would destroy the used game market as well as any rental services. That’s a lot of money and jobs that would disappear overnight. Not to mention, there’s the consumer outcry over not being able to share or test games anymore.

Of course, more important than what’s going into the consoles is whether or not the consumer is even ready for it. Cody Weston, of Davenport, Iowa, certainly is. He never actually purchased a 360 or PS3. “I've been avoiding purchasing a console system due to the age of the current systems. Looking at historic data, we're more than overdue for a new batch of consoles.” He’s right. The launch of the Wii U back in November officially pushed us into what is now considered the eighth generation of consoles, but prior to its launch, the most recent system was the PlayStation 3, which launched back in 2006 – seven years ago. That’s one year more than the time span between it and the PlayStation 2 and three years longer than the gap between the Xbox and Xbox 360.

However, as he stated, Weston never jumped into the current generation of systems, so it makes sense he’s ready for something new. For those who did buy one, are any of them ready for an upgrade? Ryan Hingtgen, of Iowa City, Iowa, isn’t. “I won’t be buying a new console, I’m happy with my current one.” Rob Nielsen, author of “They Who Suffer” and owner of RedGoateeRob’s Horror Pages, feels the same way. “[I’m] pretty satisfied with my consoles. The Only next gen system I want is a 3DS, although I’m sort of interested in the Wii U and the future of PC as a platform.”

Lawrence Sheehy, of Iowa City, Iowa, feels that a new console isn’t the solution, but rather a change of development practices is needed. “I agree with Robert. I like that companies are pushing the ability of current gen systems, but I wish they would stop trying to push games out too soon just to have games on the market.” So perhaps the consumer is crying out for quality instead of quantity? “I'm satisfied with the consoles right now... I think that the next big step for gaming isn't necessarily graphics (colors, shading, resolution, lighting, polygon count, etc.) but physics,” said Andrew Sullivan, of Coralville, Iowa. “I'm tired of seeing hair and clothing glued to characters.” Ryan Swenka, of Iowa City agrees with him. “Yes, physics of things such as hair and clothing needs work. Smoother transitions between animations is always a thing, too. I dream for a game where you get multiple ways to customize your outfit/appearance and certain combinations don't lead to clipping of armor/etc. and being 'inside' one another.”

When asked about his intentions to buy a ‘next gen’ system, Swenka had this to say: “I am happy with my 360. Digital-only content is not something I support, and I only in rare cases have anything digital-only. If the game is available on disc, I buy it as such.” Which brings us back to the future of consoles. Is it that no one wants them, or that no one wants them because of what they are? Kevin Sammon, of Iowa City, Iowa, doesn’t like the rumors he’s heard. “I would rather keep my 360 and NEVER upgrade again than buy a system that restricts me from buying a used game. The first time you buy a game that turns out to be a total waste - see Duke Nukem - you can't even get credit to fix your mistake.”

(Check out my review for Duke Nukem Forever here)

Hingtgen, Sullivan, and Nielsen all agree with Sammon. Hingtgen stated that “Anything that is digital only will be an insta-no-buy; used games are very important to me.” Sullivan pointed out that it’s “not really a danger. If the next Xbox doesn't support used games, all Sony has to do is avoid that restriction and boom, they steal like 50% of Microsoft's console market share.” Which would also be true vice-versa, assuming this patent is utilized on the next PlayStation.

However, if both companies decide to implement something like this, it appears that the only one who will be hurt by the change is the companies themselves. Let’s hope, for their sake, they listen to the consumer and don’t do anything along these lines.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[02.04.12] Say goodbye to the PlayStation Network

Anthony Ortale, PSN Logo property of Sony

Anthony Ortale, PSN Logo property of Sony

It’s not gone yet, but it’s certainly on its deathbed, so at least you have time to grab some chocolates, a nice bouquet of flowers, and maybe play your favorite game with it. According to a recent post on the Neogaf forums, it appears as if the PlayStation Network will be no more on Feb. 8. Member Psykotik said he received an email early this morning from Sony:

Dear Psyko_2000,

On February 8, 2012, your “PlayStation®Network account” will be renamed a “Sony Entertainment Network account” or a “SEN account” in conjunction with Sony Computer Entertainment’s PlayStation®3 system software and PlayStation®Vita system software updates. (Note, this change will not be applied to the PSP® (PlayStation®Portable) system at this time.)

For general purposes, this account change is a change in name only. Your username or password will not change, nor are we asking you to change them. In accordance with this transition, some necessary naming changes will be made to the TOS and Privacy Policy.

This transition is based on Sony’s goal to enhance its unique digital entertainment offering. As a series of these activities Sony started last September, PlayStation®Network will be aligned with “Sony Entertainment Network.” This helps us get closer to our goal of establishing a global comprehensive network platform of services across games, movies, music and more, all accessible from one convenient account.

Thank you for your continued loyalty and support during this transition.

Sincerely,
The Sony Entertainment Network Team

In all honesty, it won’t be much of a fiasco for PlayStation Network users. It’s just a name change and a logo change; think of it as a new paint job. Although at first glance the switch may seem a little unusual, it makes complete sense. The breach of the PlayStation Network, where credit card information was allegedly stolen, certainly left a nasty aroma wafting around its name. Additionally, Microsoft unified its network with the name “Live” across all platforms, which means the change for Sony will put them right in line with their competitors. Just be sure to carefully page through the new Terms of Service before accepting them. The biggest question left behind is what will become of PlayStation Plus? Will its title stick to match the namesake of it’s console, or will it too see a switch to avoid confusion after the disappearance of the PlayStation Network? Unfortunately, “Sony Entertainment Network Plus” just doesn’t have quite as nice of a ring to it.

Source: Neogaf - RIP PSN account. Hello Sony Entertainment Network (SEN) account.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you!

 

[10.11.11] PlayStation Network Accounts compromised again!

Accounts were compromised again on October 11Anthony Ortale, Sony

Accounts were compromised again on October 11

Anthony Ortale, Sony

In a very disappointing and somewhat shocking turn of events, Sony’s VP & Chief Information Officer, Phillip Reitinger, just announced that approximately 93,000 PlayStation Network, Sony Entertainment Network, and Sony Online Entertainment accounts have been compromised today. According to their reports, they have just detected someone attempting to “test a massive set of sign-in IDs and passwords against our network database.” Now, before you go blaming Sony again, it’s not their fault – or so they claim.

“These attempts appear to include a large amount of data obtained from one or more compromised lists from other companies, sites or other sources. In this case, given that the data tested against our network consisted of sign-in ID-password pairs, and that the overwhelming majority of the pairs resulted in failed matching attempts, it is likely the data came from another source and not from our Networks.”

Assuming that this is true, we really should be praising Sony this time around. Not only did they successfully detect it, but they’ve also taken security measures to protect the affected accounts. If your account was affected, you can rest assured that your account is completely safe. Sony has temporarily locked all the jeopardized accounts. All of these will be required to have passwords reset securely via an email to the account’s associated email address.

Sony has also confirmed that no credit card credentials were lost, and only a miniscule amount of the accounts showed activity after the compromise happened. If your account was one of the most unfortunate ones, Sony will work with you to restore any unauthorized purchases to your account.

If you think your account has been compromised and you use the same password for your email address as your PSN, SEN, or SOE ID, you should immediately log in and change your password. Odds are those who have these lists are checking them against your email accounts too, and that is your only secure way of retaining your PSN, SEN, or SOE account! You should also change your password for any other site you have the same, or similar passwords for.

To read the full letter from Phillip Reitinger, click here.

[06.03.11] Sony’s PlayStation Network ‘Welcome Back’ program now in full swing

Welcome Back Program Begins!

Sony Corporation

That’s right, all of those wonderful freebies you’ve been dying to get your hands on are finally all yours! Yesterday, the PlayStation Network was fully restored, almost two weeks after the PlayStation Store was rumored to (and did successfully) return. It took nearly a month and a half, but after a few setbacks, the PlayStation Network is finally running at 100%. As a reminder, those of you who have a Station Account for Sony Online Entertainment can also pick up your rewards there. There’s tons of free playing time, free games, and free bonus content for you to round up, so have at it! Just remember, everyone else is trying to do the same things you’re doing right now, so if you run into issues, don’t cry foul play. Just be patient and try again soon.

 

[05.19.11] PlayStation Store rumored to return May 24

According to Gamasutra, PlayStation Network users are now one step closer to claiming that “Welcome Back” package they’ve been promised. Assuming Sony doesn’t run into any more problems, they’re expected to launch the PlayStation Store on May 24th. Being that the storefront has been down for almost a month, Sony has a lot of catching up to do; and they’ve got an ambitious schedule to get things back on track.

To get everything back in order, Sony plans on pushing out new content twice a week for the next two weeks following the return. That may sound appealing, but what it really means is that gamers will have to wait even longer for content that should have already been available. All content that was originally set to release on April 26th will now be the first batch of releases available opening day, May 24th. Just three days later, Sony will make another large push releasing everything that had an original set date of May 3rd. After that, the next batch will be saved for the following week with releases scheduled May 31st and June 1st, in order to release everything else that was spread over the three-week downtime. Nothing is set in stone though, and content that is deemed more “urgent” may be pushed up. It’s likely this will be content that has been available on other platforms and was delayed for the PS3 because of the PSN downtime; however, any developer has the chance to argue their case.

There was no mention, though, if Sony was going to be offering any assistance to developers. After all, users are getting free content and subscriptions for their ‘troubles’, but when you think about it, the users were really the ones who were affected the least. Although it may have been tough, all you were really missing out on was game time, let’s be honest. To game developers though, you’re messing with their pay checks. These people are trying to make a living off their work, and if their content isn’t available to be purchased, they can’t make any money. Capcom corporate officer and SVP Christian Svensson estimated that their companies lost revenue could be in the “hundreds of thousands, if not millions of dollars”. That’s some pretty substantial cash flow. With that in mind, you might want to consider finding ways to support your favorite local developer if at all possible. Times are hard for everyone, especially the smaller studios, as can be seen by local Iowa City based studio BudCat Games which was recently closed by Activision in the Guitar Hero fiasco. So with that in mind, buy one of their games to tide you over, since you’re not getting your free games quite yet. Sony has stated that the “Welcome Back” package will not be available until the network has been ‘fully restored’.

 

[05.16.11] These are the Sony freebies you’ve been waiting for!

Yes Kevin Butler, they get two!Sony Corporation

Yes Kevin Butler, they get two!

Sony Corporation

Now that the PlayStation Network is making some serious progress getting back online, Sony Entertainment of America is announcing its “Welcome Back” program that should have many owners delighted. Sorry, the Black Ops map packs you were hoping for weren’t delivered, however they’re offering up plenty of other free content for any PlayStation Network or Qriocity users who were already registered at the time the networks went down. Once the service is fully restored, users will have 30 days to pick and choose content as they please, and it’ theirs to keep forever.

Any PlayStation 3 owners can select any two of the following:

·       Dead Nation

·       inFAMOUS

·       LittleBigPlanet

·       Super Stardust HD

·       Wipeout HD + Fury

Any PlayStation Portable owners can select any two of the following:

·       LittleBigPlanet (PSP)

·       ModNation Racers

·       Pursuit Force

·       Killzone Liberation

That’s a grand total of four possible free games for PlayStation Network users, assuming you have the applicable devices! The fun doesn’t stop there, though, as all of the following will also be offered up for a limited time:

·       A selection of “On Us” rental movie titles will be available to PlayStation Network customers over one weekend, where Video Service is available. Those titles will be announced soon.

·       30 days free PlayStation Plus membership for non PlayStation Plus subscribers.

·       Existing PlayStation Plus subscribers will receive an additional 60 days of free subscription.

·       Existing Music Unlimited Premium Trial subscription members will receive an additional 30 days of free premium subscription.

·       Additional 30 days + time lost for existing members of Music Unlimited Premium/Basic subscription free of charge for existing Premium/Basic members.

·       To welcome users Home, PlayStation Home will be offering 100 free virtual items. Additional free content will be released soon, including the next addition to the Home Mansion personal space, and Ooblag’s Alien Casino, an exclusive game.

This is definitely good news for Sony as many people were upset with their offerings up until this point, as can be seen in the comments on the announcement for their Sony Online Entertainment freebies. Users in Europe have a similar selection to choose from as well; however no other countries have been announced yet. For more information, head over to the PlayStation Blog.

[05.14.11] PlayStation Network restoration underway in US!

Shortly after the announcement of the new firmware update for the PlayStation 3, the PlayStation blog has confirmed that the restoration process has begun in the United States. It's being done is small segments, so be patient and keep checking back. If you don't want to keep trying to sign in, you can also monitor their blog which has a map that will illuminate states as they come back online. Keep in mind, this isn't a full restoration though. Online multiplayer is being restored now, and all other features will be restored incrementally following this update.

Original Post, PlayStation Blog

[05.14.11] Sony releases promised firmware update, ‘critical step’ for PlayStation Network

Sony’s PlayStation Blog just announced the release of a new firmware update (v3.61) for the PlayStation 3. This mandatory update is available now and requires all PlayStation Network users to update their account password. The catch is that this must be done on the PS3 the account was originally activated on. If you no longer have that PS3 or simply never activated it on one, you’re not left hanging high and dry – check your email account registered as your sign-in ID after your first sign-in attempt and you’ll find a link enabling you to change your password. After either of these steps are finished, you’re free to sign in and out wherever you please!

Sony strongly recommends you do this as soon as possible for security reasons and just to be ready for when the network does come back online. They also stated that this was a “critical step” on making the PlayStation Network more secure and getting it back online. All of this is a breath of fresh air for PlayStation 3 owners as it’s the first real promise that Sony has successfully followed through on after their failure to get the network online by last week. Their new goal is the end of the month and there are plenty of rewards that should be waiting for you. 

Original Post, PlayStation Blog.

[05.13.11] Sony Online Entertainment announces more compensation plans

Anthony Ortale

Anthony Ortale

Yet another week has passed and the PlayStation Network is still offline. That hasn’t stopped Sony Online Entertainment from making more promises to gamers though. Yesterday on their website, they announced more plans for compensation to all gamers affected by the downtime. Every single player will receive 30 days free plus one additional day for each day the system is down added to their next billing cycle. To go with that, most games are offering free in-game content or bonus events to help make up for lost time. If you have either the PlayStation 3 or PC copy of any of the following games, these are your rewards that you’ll get as soon as everything is fully restored:

·       DC Universe™ OnlineBatman™ and Two-Face™ Inspired Masks and 30 Marks of Distinction

·       Free Realms®: Free daily items (7 to collect)

·       Clone Wars Adventures™: Count Dooku v2 Outfit

·       EverQuest®: A series of events, including Double XP, Double Rare Mob Spawns and Double Faction Gains

·       EverQuest II and EverQuest II Extended: A series of events, including Double XP, Double Guild XP, Loot Bonanza, and City Festivals

·       Vanguard: Saga of Heroes®: A series of Double XP events

·       Star Wars Galaxies™: Bounty Hunter Statue, a miniature model of Boba Fett's ship, theSlave I

·       Magic: The Gathering - Tactics™: Four of each of these spells: "Ivory Mask", "Duress" and "Angelheart Vial", plus 500 Station Cash

·       PoxNora®: Limited edition Carrionling, Welcome Back 5K Gold Award Tournaments and two Draft Tournaments, plus 500 Station Cash

Some of you may be saying “But I’m a lifetime subscriber! What do I get?” No worries, Sony’s got you covered there too. Each of you will be granted in-game currency in addition to any rewards mentioned above.

·       Free Realms players will receive 20,000 coins

·       Clone Wars Adventures players will receive 7,500 Galactic Credits

·       DC Universe Online players will receive 10 Marks of Distinction

Last, any Station Access subscribers will receive 500 Station Cash in addition to any of the above that’s applicable.

As promised before, Sony is also going to offer free enrolment in identity theft protection through Debix for anyone interested who lives within the US [more information]. Anyone outside the US will also receive similar protection, just from different companies depending on where you live. According to the announcement, Sony is hoping to have the network back up and running within just a few more days. They again apologized for the prolonged downtime and wanted to assure you that they are “working around the clock to restore SOE services.”

Apparently this isn’t enough for some PlayStation 3 owners, as many stores both locally and internationally have reported a tremendous increase in PS3 returns. Video Games Etc. in Cedar Rapids is offering up to $180 store credit for a PS3. They’re also offering two specials on games: Buy two new games and get one pre-owned free, or buy three pre-owned games and get one pre-owned free. That, combined with the new updates coming to the Xbox 360 just might be enough to convince more local gamers to make the switch.

Original Post – Sony Online Entertainment’s website

 

[05.09.11] PlayStation Network return 'uncertain'

Anthony Ortale

Anthony Ortale

Well, the weekend has come and gone, and for those of you with PS3's, you more than likely have noticed you still can't get online despite what was previously promised, Sony now is saying that it could be weeks before the PlayStation Network is back up and running, let alone fully functional. Shigenori Yoshida still insists that their final deadline for having the network fully restored is May 31st; however, you have to wonder just how set in stone that deadline is after this first goal was missed completely. Also notable is the fact that, even if the deadline is met, that's still six weeks that service has been down, as Sony turned off the servers on April 20th.

Yoshida also told Bloomberg that Sony is "uncertain" as to when the PlayStation Network will actually be back online, meaning there may be no service period until the May 31st deadline. This completely contradicts their plan to start enabling various parts of the PlayStation Network as they become available. Both the PS3 and PSP were supposed to have online gameplay, downloadable movies, movie rentals, PlayStation Home, and Game Chat functions available this weekend, with everything else following incrementally until it's full return on May 31st. Odds of this happening now seem pretty slim, given the lack of progress seen so far. Until it's operational, looks like you'll have to spend your time "aggressively monitoring your credit card statements".

[05.06.11] So... did Anonymous attack the PlayStation Network?

Anonymous Operations (AnonOps) LogoAnonymous Operations

Anonymous Operations (AnonOps) Logo

Anonymous Operations

Sony can’t seem to keep anything consistent in regards to the recent attack on the PlayStation Network. First it was going to be up in a few days, then a few weeks, and now, it’s not going to be fully restored for a month. The other thing that can’t make up their mind on: just who attacked PSN. They’re not entirely at fault though, as the ones apparently responsible for the attack, the notorious hacker group that goes by the name Anonymous, can’t seem to make up their mind either.

At the press conference early Sunday morning, Sony originally stated that there was “no evidence linking earlier attacks on their server to the current data leak.” However just a few days later Sony stated that they found a file planted on one of their servers named “Anonymous” containing the phrase “We are legion.” Oddly enough though, they never directly blamed the group. Instead, they just called themselves victims of “cyber-terrorists.”

Now this would all be fine and dandy, however Anonymous took a very unusual step. On their official news site, they posted a press release stating “For once, we didn’t do it”. They go on to say that in the very least, it wasn’t an “organized attack” but that it’s certainly possible that other members of the group may have acted independently. Anonymous even attempts to make themselves look like victims! “A more likely explanation is that Sony is taking advantage of Anonymous’ previous ill-will towards the company to distract users from the fact that the outage is actually an internal problem with the company’s servers.” This is obviously not true though, as everyone’s personal information has been stolen.

Today, two veterans of the group Anonymous have publicly stated that they believe Anonymous is responsible for the attacks.

"If you say you are Anonymous, and do something as Anonymous, then Anonymous did it. Just because the rest of Anonymous might not agree with it, doesn't mean Anonymous didn't do it."

The FBI does have an ongoing investigation, so hopefully soon we’ll figure out who is responsible; although it seems pretty evident that Anonymous is to blame

[05.01.11] Sony announces PlayStation Network 'Welcome Back' program, enhanced security

The news conference the world has been waiting for opened with Kazuo Hirai sitting at the center of a long white table, with Senior Vice President Shinji Hasejimo to his left and Shiro Kambe to his right. Hirai started out by offering his "sincerest apologies" for worrying PlayStation Network users over the compromised data, in regards to both user data and credit card information, of the some 78 million user accounts created. Hirai then proceeded to lay out the following timeline for their official account of the situation.

Sony was first alerted of unusual activity on their servers starting April 19th. Immediately, they began investigation exactly what was happening. The following day, April 20th, Sony temporarily shut down all of their servers to minimize the risk of compromised data and also so that they could more effectively investigate the manner. Sony then proceeded to contact two separate US firms to mirror their servers and take a look around to see what they could find. April 26th, Sony sent out an email to all register users of the PlayStation network confirming their worst fears, user data had been taken. Information lost included users' name, address, email, date of birth, gender, and PlayStation Network login & password. Sony then again insisted that there was no evidence found that credit card information has been compromised; however, they still will not rule that out as a possibility. They have, however, confirmed that no security codes have been leaked, which seems to indicate this forum post claiming they had a full database of credit card information was just a lie. There also have been no confirmed cases of credit card fraud; however there have been a few reports around the web of various suspected cases. Hirai also wanted to inform all PlayStation Network users that monitoring their security is their #1 priority and that they are working with the FBI and will share any additional information as soon as it becomes available.

At this point, SVP Shinji Hasejimo took the mike to explain the structure of their network and explain how they believe the hackers gained access. The web app server seems to be the culprit, and after receiving access there, they granted themselves unauthorized access rights to the database server and from there were easily able to obtain credit card information. In response, Sony is planning to implement new security measures. Their data servers will now be moving to a new location which has enhanced automated software to detect unauthorized intrusion. It also will have additional firewalls and enhanced encryption on all servers. Sony will also be creating a new position, the "Chief Information Security Officer" who will oversee the whole switchover.

After all of these enhancements are completed, Sony will begin incrementally restarting service. Within one week, Sony expects to fully restore online gameplay, downloadable movies, movie rentals, PlayStation Home, and Game Chat functions on both the PSP and PlayStation 3. Everything else should follow incrementally to have the whole services completely restored within the month. Once signed in, all PlayStation Network users will be forced to change their password immediately. To increase security, this can only be done either on the same PS3 the account was originally created or through verified email confirmation. Despite their insistence that there is no evidence credit card information has been released, Sony is encouraging users to check their account statements and purchase history for any unauthorized purchases. Additionally, users should aggressively monitor their credit card statements to find any unusual activity. Sony also suggests that users change passwords to all user account on other services or websites that have the same user name and password as their PlayStation Network account.

If you're planning on canceling your credit card, Sony has agreed to cover the cost of any reissued cards should there be a fee. They will also assist any interested user in getting identity theft protection in their country. To compensate for the downtime, Sony will be releasing select free content to all PlayStation Network Users. Each user will also be offered a free 30-day subscription to PlayStation Plus. Current subscribers to PlayStation Plus and/or Sony's unlimited music subscription service will also be given 30 days of service for free.

Moving forward, Sony plans to "strengthen and learn from these incidents" to further enhance security across the board. They also plan to work with law enforcement around the world to crack down on illegal intrusion to electronic services. When asked in a Q&A session after the conference, Sony said that at this time, they haven't been even been able to scrutinize the estimated effects it will have on the company. They also said that there is no evidence linking earlier attacks on their server to the current data leak.

 

 

[04.30.11] Live stream of PlayStation Network conference available!

Many people have been searching around for a stream of the news conference about to happen in Japan. From what could be dug up, it didn't look good for people in the US, however it turns out there is going to be a steam! In this conference, Kaz Hirai, who is believed to be the next in line to take over the company, will be discussing everything Sony currently knows about the PlayStation Network breach that has been going on for over a week and a half. Lots of rumors have been swirling around about this horrible event an Sony has been slow and vague when it comes to releasing information on the situation. In just a short while, however, Hirai will be briefing the media on Sony's investigation into the breach and it's information management system. Hirai is also supposed to lay out a timeline for getting the PSN back online, however Sony has previously said it hopes to get the system back online within a week. That, plus whether or not you need to cancel those credit cards should all be revealed tonight.

LIVE STREAM

[04.30.11] Sony to speak on PSN breach

Those of you holding your breath for an update on the PlayStation Network breach can finally breathe easy. Sony announced in a press release today that Kazuo Hirai will address the security breach at 12:00am CDT, that's 2pm in Japan. Hirai will be announcing their schedule for getting PSN back online as well as discussing their investigation into the network breach and it's information management system.

Rumors: PS3 owners' credit card infortion apparently for sale

[04.28.11] PS3 owners' credit card information apparently for sale

Sony claims there is “no evidence credit card numbers were stolen”, however just a few hours ago, one of TrendMicro’s online security experts, Kevin Stevens, tweeted this disturbing information:

“The hackers that hacked PSN are selling off the DB. They reportedly have 2.2 million credits cards with CVVs #psnhack”.

He also goes on to state that the database contains users’ full name, address, zip code, country, phone number, email, password, date of birth, full credit card number, CVV2 number, and expiration date. Steven’s never links directly to any source, but simply claims that he saw it on an “underground criminal forum” and also that the sellers supposedly offered Sony a chance to buy the database back, however they didn’t.

Keep in mind though this is still unconfirmed. Sony hasn’t released any more information about the situation since Steven’s original tweet, and Stevens himself hasn’t seen the database, so all the information he has about it is coming directly from the seller’s post. For all we know, these could be just a few scammers trying to make some serious cash off an already terrible situation, let’s hope for everyone’s sake that’s just the case.

UPDATE: Sony to speak on PSN breach

[04.26.11] Sony announces two new tablets

Sony Corporation

Sony Corporation

Today, Sony Corporation announced not one, but two new tablet devices. Uncreatively named the S1 and S2, it really only seems to be alluding to the number of screens contained on the device. Both tablets will be running Honeycomb 3.0 from the popular Android operating system, and they will also be the first of their kind to carry the ‘PlayStation Certified' label. This means they can play any virtual versions of PS1 titles available as well as any other Sony-approved titles for mobile platforms. Other perks include the ability to use them as a remote for other Sony products and full access to Sony’s e-book store and cloud-based music service known as 'Music Unlimited'. Each tablet will also have wi-fi, 3G, and 4G connection where supported.

The S1 tablet will be Tegra-powered and features a unique design making it feel “like holding a magazine” it has a single 9-inch touch screen and looks like a sideways iPad 2 from the top down, in that it’s meant to be held landscape instead of portrait and features a camera on the top of the longer side rather than the shorter. It also features a beautiful piano-black gloss finish with white accents.

Sony also announced the S2 which features a clamshell design that looks much like a thin glasses case or women’s pocket book. It utilizes two 5.5-inch touch screens giving it the appearance of a futuristic Nintendo DS. Each screen can display independent information or one continuous picture when fully extended. It also has the same gorgeous piano-black gloss finish as the S1 on the interior, however it has a snow-white finish on the outside.

Neither device has been priced, however both will be available sometime this fall. If you’d like to get your hands on something quicker than that, perhaps the previously announced Xperia Play – otherwise known as the ‘PlayStation Phone’ – available now on limited carriers, may be for you!

WSJ