Wii U

[04.14.15] Activision unveils 'Guitar Hero Live'

Activision

Activision

It’s time to get real. Real different, anyway. That’s because Activision announced this morning, April 14, that the beloved blockbuster franchise “Guitar Hero” is making its return later this year with “Guitar Hero Live” and with it comes an entirely new experience. “Guitar Hero Live” will feature changes on both the physical and digital sides of the game, and it’s unlike anything that has launched before.

Everything about “Guitar Hero Live” is about creating a more real, live experience. The game puts you in the first-person perspective up on stage with real, live band mates and a real, live audience that dynamically reacts, in real time, to everything you do. The better you play, the happier everyone is. If you start to stink it up, well… be ready for their wrath. As the lead guitarist, it all falls on you, from the smallest bar venues to the largest stadium rock concert. Can you handle the pressure of a real stage environment?

If not, maybe the second offering of “Guitar Hero Live,” known as “Guitar Hero TV,” is more your style. GHTV is the first-of-its-kind playable music video network. If you’re familiar with the Xbox exclusive karaoke game “Lips,” it’s just like that, only with a guitar. The platform will be constantly evolving and will feature multiple channels and themed shows as well as the ability to play songs on-demand. Players can take on their friends in the same room or attempt to climb the online leaderboards from around the world. GHTV will elevate the unmatched party atmosphere and encourage music discovery.

A major physical change comes to “Guitar Hero Live” with a completely redesigned controller that marries the feel of the vintage axe with the new in-game experience. Much like how the live experience emulates realism, the new 3x2 layout of the controller is supposed to make playing “Guitar Hero Live” feel more like a real guitar. It provides gameplay that is easy to learn but difficult to master. On expert mode, the unique button layout will create an experience closer to playing chords and playing multiple strings than has ever been done in “Guitar Hero” before.

“Guitar Hero Live” offers you the opportunity to play your way with multiple game modes and a release that spans consoles, tablets, and mobile phones. It will release this Fall on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and the Wii U. Select mobile devices will be announced soon.

[03.06.14] ‘Watch Dogs’ new release date confirmed

Ubisoft

Ubisoft

Today, Ubisoft published a brand new trailer for the previously delayed “Watch Dogs” which seems to have confirmed the official release date. At the end of the trailer, the date 27.05.14 is displayed indicating that May 27th will be the official world-wide release date for this highly anticipated title which came out as a tremendous surprise from E3 a couple years back.

In addition to the release date came confirmation that PlayStation will be receiving some exclusive content. Players who purchase either the PlayStation 3 or PlayStation 4 versions of “Watch Dogs” will be treated to an additional 60 minutes of exclusive in-game content which can be downloaded at a later date via the PlayStation Network.

“Watch Dogs” will release on May 27th for the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC internationally, however those with a Wii U will have to wait longer. It is planned for development, however the decision to pick up a Wii U version was decided much later in the developmental cycle cause additional delays to the platform. Ubisoft has yet to confirm an official release date for the Wii U version.

Anthony Ortale writes news and reviews on behalf of Examiner.com and as one half of Grinning Moth Productions. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[03.04.13] ‘Assassin’s Creed’ ventures to the Golden Age of Pirates

Ubisoft

Ubisoft

It seems like “Assassin’s Creed III” just launched, but already Ubisoft is pushing on with the announcement of “Assassin’s Creed IV Black Flag” today. In development for the last two years with Ubisoft Montreal at the helm, “Black Flag” introduces a new hero, new setting, and promises to deliver the most diverse and seamless world “Assassin’s Creed” has ever seen. “We are creating the boldest and most unique ‘Assassin’s Creed’ game yet, while still respecting the pillars of the franchise that have made it such a fan favorite,” said Ubisoft CEO Yves Guillemot. “’Assassin’s Creed IV Black Flag’ is based on a true, harsh and exciting part of a legendary era and will thrill longtime fans and newcomers alike.”

“Black Flag” will tell the story of former Royal Navy Private Edward Kenway and his adventures into the exciting would of piracy, along with his involvement in the ancient war between the Assassins and Templars. It will be set in the West Indies at the dawn of the 18th Century and will feature some of the most infamous pirates in history, such as the trailer’s narrator, Blackbeard.

Gameplay will be everything you know and love from the “Assassin’s Creed” series, combined with the weaponry appropriate to the era. Whether you want to be stealthy or daring, there will be plenty of exciting new ways to take down your targets among the 50 navigable areas or in the series’ newly acclaimed multiplayer modes.

“Assassin’s Creed IV Black Flag” is set to launch in North America on October 29th for the PlayStation 3, Xbox 360, and Wii U. Next gen versions will also be available at an unspecified date. There will also be a collector’s edition, but more details won’t surface until March. However, Ubisoft has confirmed that those purchasing a PlayStation 3 or PlayStation 4 will have access to an additional 60 minutes of exclusive gameplay content which can be downloaded via the PlayStation Network at a later date. Exactly what that will be entail will remain to be seen.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[02.05.13] ‘Sniper Elite V2’ coming to Wii U

Rebellion, 505 Games

Rebellion, 505 Games

Today, 505 Games and Rebellion Games announced that their smash hit, “Sniper Elite V2”, will be making its way to the Wii U. The game won’t be a direct port, but will rather be optimized for the Wii U. This means new controls to compliment the Wii U controller as well as new levels of interactivity only possible with the Wii U GamePad Touchscreen.

“Sniper Elite V2” originally released May 1, 2012 on the Xbox 360 and PlayStation 3 with a PC version coming at a later date. It was a strong candidate for one of the best games of the year, and easily one of the best shooters. With its unique focus on stealth, problem-solving, and realistic physics; it provides a completely unique take on the shooter genre. Since its launch, the game has received a lot of support through updates and DLC, which will likely be transferred to the Wii U version as well.

There isn’t currently a set release date for the launch on Wii U, but it’s expected sometime in Spring 2013. To get more information on the game, check out the Official Website, their Official Facebook Page, or Official Twitter Account.

For a full review on “Sniper Elite V2” click here.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[01.05.13] Sony files patent to block secondhand games

By now, everyone has heard the rumors swirling around about the “next generation” of game consoles boasting unmatched power, no need for disc drives, and the ultimate DRM. The only lingering question was, “when?” Sources in the industry have pointed to fourth quarter of 2013 as the release date, and while many consumers have doubted that window due to lack of verifiable proof, suddenly signs are showing that perhaps the launch is closer than we may think.

According to a report on IGN from Thursday, Sony has apparently received a patent for technology which will block the use of “second hand” games on their consoles. The patent works by creating a blank tag on game discs that will be filled with information the first time it’s used. A disc ID and player ID will be permanently affixed to the game, and from that point on, every time the disc is booted, the system will check to verify that the two match. If they don’t, the game simply won’t start.

To a certain extent, this is an improvement over current DRM methods which require a constant internet connection or manual password input… but then again, an “improvement” isn’t necessarily always a good thing. If this technology was implemented into all future game consoles, it would destroy the used game market as well as any rental services. That’s a lot of money and jobs that would disappear overnight. Not to mention, there’s the consumer outcry over not being able to share or test games anymore.

Of course, more important than what’s going into the consoles is whether or not the consumer is even ready for it. Cody Weston, of Davenport, Iowa, certainly is. He never actually purchased a 360 or PS3. “I've been avoiding purchasing a console system due to the age of the current systems. Looking at historic data, we're more than overdue for a new batch of consoles.” He’s right. The launch of the Wii U back in November officially pushed us into what is now considered the eighth generation of consoles, but prior to its launch, the most recent system was the PlayStation 3, which launched back in 2006 – seven years ago. That’s one year more than the time span between it and the PlayStation 2 and three years longer than the gap between the Xbox and Xbox 360.

However, as he stated, Weston never jumped into the current generation of systems, so it makes sense he’s ready for something new. For those who did buy one, are any of them ready for an upgrade? Ryan Hingtgen, of Iowa City, Iowa, isn’t. “I won’t be buying a new console, I’m happy with my current one.” Rob Nielsen, author of “They Who Suffer” and owner of RedGoateeRob’s Horror Pages, feels the same way. “[I’m] pretty satisfied with my consoles. The Only next gen system I want is a 3DS, although I’m sort of interested in the Wii U and the future of PC as a platform.”

Lawrence Sheehy, of Iowa City, Iowa, feels that a new console isn’t the solution, but rather a change of development practices is needed. “I agree with Robert. I like that companies are pushing the ability of current gen systems, but I wish they would stop trying to push games out too soon just to have games on the market.” So perhaps the consumer is crying out for quality instead of quantity? “I'm satisfied with the consoles right now... I think that the next big step for gaming isn't necessarily graphics (colors, shading, resolution, lighting, polygon count, etc.) but physics,” said Andrew Sullivan, of Coralville, Iowa. “I'm tired of seeing hair and clothing glued to characters.” Ryan Swenka, of Iowa City agrees with him. “Yes, physics of things such as hair and clothing needs work. Smoother transitions between animations is always a thing, too. I dream for a game where you get multiple ways to customize your outfit/appearance and certain combinations don't lead to clipping of armor/etc. and being 'inside' one another.”

When asked about his intentions to buy a ‘next gen’ system, Swenka had this to say: “I am happy with my 360. Digital-only content is not something I support, and I only in rare cases have anything digital-only. If the game is available on disc, I buy it as such.” Which brings us back to the future of consoles. Is it that no one wants them, or that no one wants them because of what they are? Kevin Sammon, of Iowa City, Iowa, doesn’t like the rumors he’s heard. “I would rather keep my 360 and NEVER upgrade again than buy a system that restricts me from buying a used game. The first time you buy a game that turns out to be a total waste - see Duke Nukem - you can't even get credit to fix your mistake.”

(Check out my review for Duke Nukem Forever here)

Hingtgen, Sullivan, and Nielsen all agree with Sammon. Hingtgen stated that “Anything that is digital only will be an insta-no-buy; used games are very important to me.” Sullivan pointed out that it’s “not really a danger. If the next Xbox doesn't support used games, all Sony has to do is avoid that restriction and boom, they steal like 50% of Microsoft's console market share.” Which would also be true vice-versa, assuming this patent is utilized on the next PlayStation.

However, if both companies decide to implement something like this, it appears that the only one who will be hurt by the change is the companies themselves. Let’s hope, for their sake, they listen to the consumer and don’t do anything along these lines.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[09.13.12] Nintendo announces Wii U release date and prices

Nintendo

Nintendo

 

There's been a lot of speculation on the pricing and release date for the highly anticipated Wii U console, but today Nintendo has finally confirmed these details. Come Nov. 18, 2012, there will be two different models to choose from. The first is the "Wii U Basic" which is a white console featuring 8 GB of storage, one GamePad (controller), one stylus, one HDMI cable, one Wii U AC adapter, and one GamePad AC adapter all for $299.99. For those of you who prefer a little more storage space, you can grab the "Wii U Deluxe" which comes in a glossy piano black and has a full 32 GB of storage on board with a price point of $349.99. In addition to the storage boost, the "Deluxe" edition also comes with a GamePad Cradle, GamePad Stand, Console Cradle, and everything included in the "Basic" edition as well. The official countdown to release has started, and Nintendo has emblazoned a time on the Wii U home page for those who want to watch the seconds tick away.

With this announcement came a handful of new titles as well. Some were expected, some were surprises, but they're all welcome editions to the library. There are the obligatory "New Super Mario Bros. U", "Pikmin 3", and "Wii Fit U" as well as some third-party sequels which need no explanation, "Bayonetta 2" and "Ninja Gaiden 3: Razor's Edge". There were also four brand new titles: "The Wonderful 101", "Sing Party", "LEGO City Undercover", and "Nintendo Land".

"The Wonderful 101" is a free-roaming adventure game which features 100 super heroes who are attempting to fight off an alien invasion. None of them are strong enough on their own, so you have to combine them so they can morph into super weapons to take down the aliens. Not all the heroes are available right off the back though. You'll have to roam the city and recruit other civilians to join your squad to bring you additional strength and powers.

"LEGO City Undercover" is an exciting new development in the LEGO universe. Recently, LEGO games have all been focused on other franchises such as "Batman" or "Harry Potter", however this game is a completely unique story. Following suit with "LEGO Batman 2", "Undercover" drops the LEGO tradition of pantomiming and instead gives its characters full voice acting. Fear not though, it's still the same brick-filled world packed full of slap-stick humor and pop-culture references you've come to know and love by now.

"Sing Party" is a noble attempt to revive the dying music-game genre, but it's sure to be the butt of many jokes in the near future. The concept is 'party gaming' at its finest, but theory doesn't necessarily always work in practice. The Wii U controller will display lyrics on the tablet screen for the lead singer, freeing them from the TV screen, so that it can be utilized to give dancing, clapping, and other prompts to the rest of the 'players'. The problem is finding a group who will want to be backup dancers to a karaoke show. It's likely your 'show' will wind up looking less like the promo shots released and more like the awkward guy singing "Pony" and "Don't Cha" at the end of the movie "Wild Hogs".

"Nintendo Land" brings a giant digital Nintendo theme park to your living room which you can roam through with up to 4 friends. There are lots of carnival-like sideshow attractions to play, all themed around various Nintendo titles. Unfortunately, giant stuffed animals have been replaced by stamps as prizes, although they still have the potential to be pretty awesome, much like the trophies in the "Super Smash Bros." series.

“Nintendo Land” and “New Super Mario Bros. U” have both been confirmed as launch titles. It seems safe to say that “Wii Fit U” and “Sing Party” will join the line-up as well. As for the rest of the titles, none have even a broad release date, but they likely will be close to launch.

Wii U Official Site