Fable

[09.16.14] Microsoft buys ‘Minecraft’ creator Mojang, founders leave studio

Photo by Joe Raedle/Getty Images

Photo by Joe Raedle/Getty Images

After rumors floating around about a potential buyout for the last week, confirmation has finally arrived. Microsoft’s head of Xbox, Phil Spencer, announced in the early hours of Sept 15 that Mojang was officially joining the list of Microsoft-owned studios. This group already included 343 Industries, Turn 10 Studios, and Lionhead Studios who have developed the blockbuster franchises of Halo, Forza, and Fable respectively. With that in mind, adding Mojang to the collection seems like a no-brainer in retrospect. However this big purchase – an astounding $2.5 billion, to be exact – doesn’t come without some big changes.

About seven months ago, the creator of “Flappy Bird” decided he couldn’t handle the fame or publicity brought on by his immensely successful game and subsequently pulled it from the market in an attempt to drop from the limelight. Now, with the acquisition by Microsoft, founder and creator, Markus “Notch” Persson, says his project has grown beyond his comfort level. In an intimate letter to fans, Notch says he doesn’t believe himself to be a “real game developer” and “never meant for it” to change games. He also says that he makes games “because it’s fun”, but doesn’t do so “with the intention of them becoming big hits.” The letter ends with “It’s not about the money. It’s about my sanity.”

“I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do either. It’s certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.”

This really isn’t a huge shock, as Notch actually stepped down from head developer back in December 2011. He turned the reigns over to another Swedish developer, Jens “Jeb_” Bergensten, who has lead the charge ever since. Jeb_ has also confirmed via Twitter that he will remain at the helm through this deal with Microsoft. In his departure, Notch wished the best for Minecraft and the community.

“I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can’t be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it’s belonged to all of you for a long time, and that will never change.”

Mojang has confirmed that Microsoft has no ill-intent with this purchase and that development will continue on largely unaffected. The development across all platforms will continue, assuming those companies reciprocate the support. They cited their working relationship – since the launch on Xbox 360 in 2012 – as the basis for going with Microsoft over other potential buyers.

“There are only a handful of potential buyers with the resources to grow Minecraft on a scale that it deserves. We’ve worked closely with Microsoft since 2012, and have been impressed by their continued dedication to our game and its development. We’re confident that Minecraft will continue to grow in an awesome way.”

Much like Amazon’s acquisition of Twitch last month, this really only looks to benefit the studio by placing more power behind the already successful product. Although there are uncertainties about who may be developing what and where projects in limbo may end up, Mojang has no worries about a hostile takeover by Microsoft.

“Change is scary, and this is a big change for all of us. It’s going to be good though. Everything is going to be OK. <3. Please remember that the future of Minecraft and you – the community – are extremely important to everyone involved. If you take one thing away from this post, let it be that. 

[10.23.12] Xbox launches new entertainment experience today

Microsoft

Microsoft

 

Today, Microsoft rolled out the new dashboard update for all Xbox Live members, and with it came a whole slew of new entertainment features. The new update maintains Microsoft’s “Metro” interface, but adds a new tile called “pins”, which allows you to pin your favorite apps, games, or other items to one easily accessible location. Additionally, the TV and Movie tabs have been combined into one channel.

The update also added Internet Explorer to the Xbox, something that users have been eagerly awaiting since the launch of the system back in 2005. It will support HTML5 videos, and you can pin favorites to the main web hub or in the aforementioned “pins” section of the dashboard. Other new additions are the “Xbox Music” and “Xbox Video” apps, which are pretty much just a rebranding of the old Zune apps. The “Xbox Music” app has gotten a little love, as it now has access to the “Xbox Music Pass” – formerly the “Zune Pass” – and will allow you to stream music on your Xbox as well as your playlists from the Zune software on your computer.

Microsoft will also be launching “Xbox SmartGlass” later this week with the launch of Windows 8 phones on Oct. 26. SmartGlass will allow you to interact with your Xbox in many unique ways. It can be used as a touchscreen controller for certain games and apps and can also offer supplementary information for other things you’re doing on your Xbox. For example, while playing a game, it could offer an overhead map of the area showing you precisely where your character is located so you don’t have to keep pulling up an in-game map. During the E3 announcement, it was also hinted that you could use it to draw up and execute plays in Madden.

Although not many specific details have been revealed for it, some games and apps have been confirmed to work with it. All of the following will have some sort of functionality via the SmartGlass app:

Games:

·       Ascend

·       Dance Central 3

·       Forza Horizon

·       Halo Waypoint

·       Home Run Stars

·       Karaoke

·       Kinect Sesame Street TV

·       Prima Games

Apps:

·       Elections 2012

·       ESPN

·       HBO GO

·       MSN

·       NBA Game Time

·       NBC News

·       NOW TV

·       Slacker Radio

·       TODAY

·       UFC

·       Univision

It’s also likely that Microsoft’s other flagship titles (Halo, Gears of War, and Fable) will have SmartGlass capabilities, even though none have been confirmed yet. Hopefully, many more games and apps will also adopt SmartGlass in the near future, as it actually looks to be very promising technology.

Unfortunately, the SmartGlass launch will be exclusive to Windows 8 phones, for the time being. There is a planned release for Windows 7 phones, iOS, and Android to get SmartGlass as well, however there’s no set release date for it right now outside of “soon”. For iOS and Android, the SmartGlass app will come via an update to the currently available “My Xbox” app which will add the new functionality and update the name.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[06.04.12] Everything you wanted to know from E3’s Xbox 360 Media Briefing 2012

Microsoft

Microsoft

The Xbox 360 Media Briefing was quite the spectacle this year, despite no new console reveal. Rumors have been swirling around for months about the next generation Xbox, but it made no appearance here. Then again, is it possible that was a good thing? Are gamers really ready for a new console? Perhaps it was just backlash from the way the core gaming community felt they had been abandoned at last year’s E3. Today, Microsoft wanted to remind you that they haven’t forgotten about their roots, but also showed off they want to blend the best of both worlds when it comes to casual and hardcore gaming; and maybe blur the lines between a few other worlds as well.

This year, Microsoft did something all new by making a stream of the conference available to anyone with an Xbox 360. There were a few technical hiccups along the way, but nothing as severe as the Diablo III launch. If you missed out on the event, the streams are going to be available on the Xbox 360 as well as Xbox.com

The Xbox 360 Media briefing kicked off with a beautiful live action trailer for “Halo 4” which seamlessly transitioned into a campaign gameplay demo showing off an amazing looking game. Master Chief is going to be battling the Forerunners and battling with losing his A.I. counterpart Cortana. Everything has been upgraded, including Master Chief’s armor, the game’s graphics, and a lot of weapons. The demo started off feeling very reminiscent of Halo 3’s campaign, but suddenly the jungle environment felt incredibly unfamiliar when new glowing enemies showed up. Despite the many changes, it’s clear that Halo hasn’t lost itself, and it will be exciting to see what else 343 has planned for the all new trilogy.

Sam Fisher is also back with “Splinter Cell: Blacklist”. Gameplay looks very similar to “Splinter Cell: Conviction”, although the presentation, as well as Sam’s gear, has taken a step back to the older games. Once again, there’s actually a HUD instead of everything being artistically mapped onto the environments. “Splinter Cell: Blacklist” also supports Kinect integration. In the demo, the player called out, “Hey, you!” causing a guard to turn around surprised and confused so Sam could perform an execution. The player was also able to call in an airstrike using only his voice. All the while, everything was being done with the Controller, so much like with the integration in “Mass Effect 3”, it’s not being forced upon you, but could definitely supplement your gameplay nicely.

Following the voice command trend, “Madden 13” was briefly shown off and now features voice commands. Plays can be called verbally, audibles can be called at the line, and of course you can yell “hike!” to start play. All of this was demoed and appeared to work pretty well, although it also did a great job of highlighting Kinect’s limitations. There was a minor delay from command to execution, which will slow down gameplay significantly in comparison to the responsiveness and speed of a controller. Keep in mind, this is just an early build, although it’s highly likely the delay will still exist, at least to some extent, meaning this feature will probably be entertained briefly by all, but only utilized by quarterbacks who know every play and don’t have to wait for the menus to step them through each part of the play calling.

“Fable: The Journey” also made a brief appearance via trailer, although it didn’t actually reveal anything not already known. There was no exciting announcement to go along with it, and it wasn’t hardly even mentioned after the trailer was over. It seems as if it was only present to say “Hey, this game still exists… but it isn’t ready quite yet.” Likewise, “Gears of War: Judgment“ also had a trailer revealed, although it showed little more than a broad release date of 2013.

Next up, the Forza logo flashed on the screen, but surprisingly, it was followed by clips of street racing. Taking a drastic turn for the series, “Forza Horizon” looks a lot like the classic “Need For Speed” games meeting the ever-popular “Foza” series. It sported all of the neon lights and mountainscapes that have made appearances in past “Need for Speed” games, but also brought in the smooth gameplay, realistic physics, and unbelievably gorgeous car models Forza fans know and love. Also, it releases October 23, 2012.

Taking a break from games, Microsoft wanted to show off one of Bing’s new search features: the ability to search movies by genre. Additionally, Bing is being expanded to 12 new countries and will support more languages. To go with this, Microsoft plans to double the amount of entertainment apps in the following year. Partnership with Nickelodeon, Paramount Movies, Machinima, and Univision were all announced. NBA League Pass and NHL Gamecenter are also joining the lineup in the sports category. ESPN on Xbox is going to have live programing 24/7. ESPN, ESPN2, ESPN3, and ESPNU will all be available in HD.

Next up was the announcement of “Xbox Music”. With a library of over 30 Million music tracks, it appears as if this is Microsoft’s new direction with Zune. It’ll be available across Windows 8 PCs, Tablets, Phones and of course, the Xbox. From the looks of things, it appears as if Zune is no more, and has simply been morphed into Xbox Music. Although this hasn’t been confirmed, things such as the appearance of Smart DJ, the hint of Xbox Music being a music subscription service, and the announcement by Microsoft to discontinue their Zune MP3 players a while back make this seem like a highly likely turn of events.

Nike+ and Xbox now have a partnership, and are working to bring you “Nike+ Kinect Training”. It offers personalized training and feedback and even has mobile reminders to work out. The plan is to bring the massive Xbox Live community together with the massive Nike+ community. It will be fully integrated with everything Nike+ already has to offer, and its coming Holiday 2012.

Arguably the biggest reveal of the show was “Xbox SmartGlass”. It works across Windows Phone, iOS, and Android. This service looks to offer supplementary information to what you’re viewing on your big screen, and wants to put it all in the palm of your hand. Everything from background information on actors in movies to maps showing your where characters for TV shows are at within their universe. That’s just everything for the entertainment front.

Xbox SmartGlass also works with games. A little preview video showed off the gaming capabilities, and from the looks of things you can use it as a controller for Madden to draw up plays and actually run them as well. For Halo 4, it will have full WayPoint integration, which isn’t very surprising. It’s likely most other games will have features similar to that. SmartGlass also works like a touch-remote for Xbox, you can navigate it completely with your touchscreen, similar to how you already can with the Kinect.

The most exciting breakthrough SmartGlass offers, is the ability to finally browse the web on the Xbox 360 through Internet Explorer. SmartGlass will allow you to use your phone or tablet like a laptop’s touchpad for your Xbox 360. You can drag around with your finger as a cursor and fully manipulate the web on your TV. It will also support Kinect, giving you full control of the web with your voice. It launches worldwide sometime this fall.

Also making a repeat appearance from last year’s E3 was “Tomb Raider”. New gameplay shown was shown and the game looks great. Much like the first gameplay demo, this one reaffirmed the much more mature tone the game is taking on, and it seems like an excellent turn for the series. Also announced was that the first DLC package will be available first on Xbox 360, following suit with the Call of Duty series

Microsoft had three world exclusive premiers up their sleeves for games that will all launch in 2013. They weren’t much more than incredibly brief teaser trailers, but they certainly sparked lots of interest. First up was a new game from Signal Studios, the team behind the popular “Toy Soldiers” series. There new game is called “Ascend: New Gods” which can be played across both the Xbox 360 and Windows phone. It looks like it could be Xbox Arcade’s attempt at a “Shadow of the Colossus” game?

The brilliant minds at Twisted Pixel, Microsoft’s latest acquisition, showed a very vague glimpse of their next project, titled “LocoCycle”. A voice described a futuristic, super powerful motorcycle that looked like something straight out of “Tron”. First assumptions would be a sci-fi racing game, but then again, with Twisted Pixel at the helm of the project, you really can’t know what to expect.

Last for the exclusive reveals was “Matter” for Kinect. Not much was shown here either. All that could be gathered from the trailer was that it might possibly be a futuristic puzzle game, although not even that is certain. The glowing blue and orange eyes of the two silver sphere-shaped characters shown are very reminiscent of “Portal”, although no connection was confirmed.

“Resident Evil 6” had some gameplay to show off, and it clearly sported many improvements over its predecessor; the most notable of which is the ability to shoot and move at the same time. There were lots of real time events, a nice blend of shooting and hand-to-hand combat, and some pretty crazy action sequences. Many fans are expecting this to be the best of the Resident Evil series yet, and it does look to be shaping up that way.

Going back to Kinect was another brief mention, “Wreckateer”. It’s going to be exclusive to Xbox Live. The gameplay demo made it basically like the classic internet sensation, “Crush the Castle” for Kinect. A massive catapult is loaded with many different types of ammunition you can control and manipulate in the air. Points were awarded for destroying parts of castles, but the player was limited to just three shots in the one level shown in the demo. It’s likely they’re trying to hop in with the “Angry Birds” craze by bringing it to Xbox. “Wreckateer” launches on Xbox Live sometime this summer.

South Park is back and just as obscene, vulgar, and hilarious as ever. Have you ever wondered what it’d be like to put yourself in an episode of South Park? Now you can find out because you star in “South Park: The Stick of Truth” created by Obsidian. You’ll get to create your own personal “South Park” character and wander around the town as the new kid in town. Joining you will be Stan, Cartman, Kyle, and Kenny. “South Park: The Stick of Truth” is being written by the show’s creators, and will launch on March 5, 2013 with an exclusive “Mysterion Superhero Pack” for those who preorder it on Xbox 360.

Harmonix is bringing back “Dance Central” for the third time. It looks to be much of the same with a nice blend of new music. Prior to a surprise performance by Usher, he stated that he worked alongside the team at Harmonix to bring his exact choreography for two songs into the game. This could show that Harmonix is trying to bring more artist integration into the series much like they did with their work on the “Guitar Hero” and “Rock Band” franchises.

Closing out the event was a gameplay demo for the already announced “Call of Duty: Black Ops II”. The game’s presentation had a very familiar blockbuster action movie feel to it, much like the games in the past. The demo did show off some of the exciting new decision making features the game will sport. In the specific mission shown, the player was attempting to protect the president and escort her safely. On the edge of a blown out highway bridge, the player had the choice to rappel down with your group to do work from the ground or stay up top and snipe while your team moves the President below. The demo also showed off a few futuristic weapons, the use of support drones, and a nice section of vehicular combat. “Call of Duty: Black Ops II” will launch on Sept. 13, 2012.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you

[03.08.12] Get to know your gamers - Adam Bogh

Microsoft

Microsoft

 

For this week’s Get To Know Your Gamers, I reached out to a longtime friend of mine. We’ve known each other since grade school days and we still play video games together to this day. Besides being a great friend, he’s also a fantastic singing partner. If you think he’s talented at Halo, you should hear those pipes he’s got on him! Soak up everything you can from this article, because he’s probably going to be a famous singer in the near future. Then you can brag to your friends about how you knew about this kid before he was world-famous, and maybe even impress them by knowing what his favorite game is!

You might actually recognize him already, if you find yourself frequenting the Iowa State Fair, because he’s sung there multiple times. You may have even seen him perform elsewhere. Until now though, you probably never knew about his gaming side. Have no fear though, for here is everything you’d ever want to know (gaming related) about Mr. Adam Bogh.

Tell us a little bit about yourself. Where are you from, what do you like to do (besides play video games)?

I'm a senior at Luther College in Decorah, IA double majoring in management and music. You can usually find me either practicing or in rehearsal when I'm not doing homework or studying. In my free time I play a lot of pick-up basketball games, listen to music, sing, watch some TV/movies, and play around with recording equipment whenever I get the chance.

What got you into gaming and what was your first console or game?

My dad actually got me into gaming when the Super Nintendo came out. At first, he only let us watch him play Super Mario Bros; but soon enough he let us give it a try. We actually didn't get an NES until after we had the Super Nintendo. The first game that I ever owned was Metroid for the NES, still one of my all-time favorites. I, of course, dabbled in Duck Hunt and Mega Man on the NES. Good times.

Some people won’t play a game if the graphics are bad. Do graphics have that big of an impact for you?

It actually affects me more than I'd like to think. It doesn't affect my taste in older/retro games... I mean come on... But if a game is released today that looks questionable and game play seems choppy because of it, I'll usually move on pretty quickly. I like to be immersed in a game, it helps me relax. It makes it harder to be completely immersed in a game when I can count the pixels.

What do you look for in game / what makes a game ‘fun’ to you?

What really speaks to me in a game is replayability. I don't have a lot of money, so I want to make sure that if I purchase a game that I get my bang for my buck. Whether that means different difficulty settings, game add-ons/expansions, an intricate and involved story line, collectibles, side stories, or multiplayer functions; they all help reassure me that this game was worth it.

With this replay-ability factor goes with another feature I look for: dedicated multiplayer modes. I find that when I'm playing with friends that I enjoy the game so much more. A game that really concentrates on multiplayer modes and makes sure that their consumers can play their product for longer than a few hours really makes me happy that I purchased it.

-Do you consider yourself a ‘casual’ or ‘hardcore gamer?

I think I'd probably consider myself more on the "hardcore" side of gaming. I don't play as much as you think a hardcore gamer would, but when I'm play I'm paying close attention to everything from graphics quality to game physics. I don't play games to simply fill some time, but play to find those standout games that are worth telling people about.

Do you prefer a solo experience or a co-op / multiplayer experience?

As I said before, I usually like co-op/multiplayer over solo because of the replay-ability factor and it's just flat-out more fun to hang out with friends and game then to sit in a dark room by yourself.

What are you playing right now?

Little Big Planet! I don't play PS3 much, but LBP is hilarious!

What is the worst game you’ve ever played?

Iron Chef America for the Wii. So bad.

What do you consider to be the best game ever?

I know this sounds fanboy-esc, but I'm going with the Call of Duty franchise. They do such a great job interacting with their fan base and staying true to what the game is. Just don't make me pay for Elite...

What is your favorite game console/handheld of all time?

Right now, my Xbox 360 is my social life outside of college; it's how I keep in contact with friends from home. Also with the old Xbox (and the 360) I've had countless LAN parties playing Halo for a good 12 hours straight. So I'd have to go with the Xbox/Xbox 360 because of its social factor.

What are some games you’re looking forward to?

Halo 4Prototype 2Fable: The JourneySouth Park: The GameSSX

What game would you like to see get a sequel that likely won’t happen?

I know there might have been initial talks, but I think it might have fallen through. I'd love to see a Mirrors Edge sequel. It was a great concept that just needed some tweaking, like a longer story line and a free run mode.

Random Thought?

RC Cola is an underrated beverage.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he would love to hear from you