Mafia II

[07.28.15] ‘Mafia III’ confirmed, official reveal teased

2K Czech

2K Czech

When a Facebook page hasn’t made a post in over four years, it would seem as if the page (and related product) could be considered dead. You know, like swimming with the fishes, wearing cement shoes, pushing up daisies… you get the point. Anyway, 2K Czech surprised fans with an early morning post around 7:00am CDT on July 28, 2015, on the official Facebook page of the “Mafia” series. The profile picture and cover photo were both updated to tease the worldwide reveal for “Mafia III.”

Prior to that, the most recent post dates all the way back to May 10, 2011, where an avatar item was featured in the Xbox “Deal of the Week.” That means there was a gap of exactly four years, two months, and 18 days between updates. Not only that, but it has been nearly five years since the release of “Mafia II” and 13 years since the release of the original “Mafia: The City of Lost Heaven.”

“Mafia II” was one of the more beautiful games from its generation, which makes it exciting to consider what the team will be capable of creating with the power of the current collection on consoles. The gameplay was an amazing update to its predecessor, pushing the series from the 1930s into the 1940s and early 1950s. It seems safe to assume that the threequel will continue advancing in time, possibly taking place in the 1960s and maybe even 1970s. The “Mafia” series is also known for its dedication to authenticity and attention to detail, with everything from recreations of real-world cars to authentic Playboy magazines as collectibles. Look for this trend to continue, and hopefully be expanded upon, with “Mafia III” as well.

All of this is, of course, pure speculation and no one will actually know any details until the game’s reveal trailer releases on Facebook at the same time as the initial tease on August 5.

[10.24.12] CherryPop Games announces first title ‘Pool Nation’

CherryPop Games

CherryPop Games

Yesterday, a brand new studio that goes by the name CherryPop Games announced their debut project, “Pool Nation”. This billiards simulator might be the most gorgeous pool game you’ve ever set your eyes on. With photo-realistic graphics that would make Forza jealous and real-world physics that put Mafia II’s physics engine to shame, “Pool Nation” looks to fill the void of pool titles in the best way possible.

“Pool Nation” will have nine different game types that can be played in twelve incredibly detailed location variants. The game will also support both online and offline play with single matches or tournaments. After destroying your opponent with an incredible 6-ball combination shot, you can relive the whole thing over and over again with slow motion replays. At 1/100th speed, you can see chalk dust fly and cushions deform as balls careen against them.

Once you’ve perfected your game and gloated in your previous victories, you can muster up the strength to take on the “Endurance Mode” which is described as “psychological warfare but with shinier balls.” Exclusive to “Pool Nation”, this game type mode challenges you to continuously clear the table of balls as fast as you possibly can.

Don’t worry warrior, there are spoils for your victory. With victories in all the different game modes, you can unlock plenty of ball sets, table decals, and cues to customize your experience. You’ll also be handsomely rewarded with Achievements and Gamerscore seeing as it’s an XBLA title. All of this will be available for you come Oct. 31st, 2012 when the title launches exclusively on Xbox Live Arcade with a price of just 800 Microsoft Points.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[09.06.12] Review: ‘Lollipop Chainsaw’

Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment

Lollipop Chainsaw for the Xbox 360

Rating:

5 Stars

When was the last time you could say a video game actually made you laugh out loud? If you have yet to experienced Suda51’s latest game, you may find yourself searching for a while. However, those who have played “Lollipop Chainsaw” can answer that question with ease. “Lollipop Chainsaw” is an action hack and slash video game similar to “X-men Origins: Wolverine” that’s “bursting with Sex, Blood, and Rock ‘n’ Roll”.

It’s a big day for 18-year-old Juliet Starling. It’s her birthday and her family is about to meet her boyfriend Nick for the first time. Oh yeah, and there’s an impending zombie invasion. After meeting Nick in the park, he’s bitten by a zombie, leaving Juliet no choice but to cut off his head with her chainsaw. After he awakes, he discovers he’s somehow still alive, and now just a severed head attached to Juliet’s belt. She reveals to him that she’s actually a zombie hunter. Together, with the help of the rest of Juliet’s zombie-hunting family, they take on the hordes of zombies that have overrun San Romero High School. Sound crazy enough for you?

The Fun Stuff:

“Lollipop Chainsaw” is just an all-around entertaining package from start to finish. The presentation is fantastic. The main menu, along with the pause menu, is designed with a comic book feel. Once you’re in the game itself, the whole setup feels very reminiscent of some of the best arcade hack-and-slash games of the 80’s and 90’s. To go with it, some of the best songs from that era adorn the soundtrack in all the appropriate places. Bearing that in mind, the game screams cheesy goodness. There’s nothing quite like riding around on a combine mowing down zombies while listening to “You Spin Me Round (Like a Record)”.

As far as difficulty goes, you can make it as easy or hard as you like. The control scheme is fairly simple, and although there are a lot of combos, they too are simple and it won’t take anyone too long to grasp. The gameplay follows a pretty simple formula that also won’t be difficult for new users or veterans alike to understand. There are a few extra quirks, mostly in the form of achievements, for dedicated fans that wish to perfect their game; however, no one will be stunted by the occasional mistake.

The Frustrating Stuff:

The game is short, by nature, although it’s not too terrible of a thing. This is the kind of game you’ll want to replay to try and beat high scores. It’s also worth replaying for all of those “wait, did they really just say that?” moments. The only time where replay gets really annoying is when you get stuck at a particularly difficult checkpoint and have to listen to the same jokes over and over. Likewise, going into the “Chop and Shop” in game store is hilarious the first time, until you realize that Juliet isn’t going to shut up and “Lollipop” plays on loop nonstop. These are the only areas where the game could have used a little more variety and polish.

Bottom Line:

Just like the game’s protagonist, Juliet, “Lollipop Chainsaw” is short but sweet. It’s an absolute blast to play whether you wish to challenge yourself on the harder difficulties, or just do some mindless zombie killing on the easier ones. At about 6 hours playtime on an average difficulty, replaying is a must to really get your money’s worth, but you can also use that time to gather up achievements, none of which are too terribly difficult to collect.

Although it doesn’t really feel like a full-fledged $60 release, there’s plenty of entertainment to satisfy about a $35 price point. If you find a sale around that point, definitely grab a copy because this is one crazy experience you don’t want to miss – assuming you’re of age, that is. Much like the aforementioned “X-Men Origins” and another great title “Mafia II”, ‘Lollipop Chainsaw” definitely earns it’s “M” rating.

Lollipop Chainsaw” was developed by Grasshopper Manufacture and was published by Warner Bros. Interactive Entertainment in collaboration with Kadokawa Shoten. It was released in North America on June 12, 2012 with an M rating from the ESRB and an MSRP of $59.99. This review was based on a copy of the game purchased on the release date.

Anthony Ortale writes news and reviews on behalf of Examiner.com. He does so much gaming in his spare time, it’s practically a full time job! If you like what you read here, please subscribe to his articles! You can also follow Tony on Twitter, or become a fan on Facebook! If you ever have any questions, comments, or concerns, feel free to email Tony any time at ortale.anthony@gmail.com, he’d love to hear from you

[06.28.11] Review: 'Mafia II'

2K Czech

2K Czech

Mafia II

Rating:

5 Stars

Welcome to the beautiful city of Empire Bay. It’s the 1940’s and you’re just returning from World War II. Your name: Vito Scaletta. You’re the son of Sicilian Immigrants and you’re trying to make a name for yourself. After reuniting with your friend Joe Barbaro, you immediately head off into the world of crime and try to rise to the top, but you’d better be ready for some bumps along the way, as a life in the mob is never an easy one!

Mafia II had a rather modest release in late 2010 with just mediocre reviews, however, the fact that it was later released as a Platinum Hits title on the Xbox 360 and a Greatest Hits title on the PlayStation 3 is evidence that this game shouldn’t have been passed over. There’s also a Collector’s Edition available with a gorgeous steelbook case, full orchestral score, an impressive 100-page hardcover art book, map of Empire Bay, and the Made Man DLC pack. If there was ever a Collector’s Edition worth shelling out the extra for, this would be one of them. Sorry kids, this one’s rated M for mature audiences only, and it’s well deserving of that rating. Parents be warned, this is not the game for them.

The Good:

Empire Bay may be the most life-like, detailed city ever present in a video game. Every person you walk by will have something unique and relevant to say, and a large amount of them will allow you to engage in a full conversation with them. If you’re racing down the streets and veer off the road, the pedestrians aren’t going to stand there like bowling pins waiting to be mowed down; they’ll drop their umbrellas or toss their suitcases and dive out of the way. Hit one, and you’re in a world of trouble. Empire Bay’s police force is just as life-like as the city. Speed excessively, commit a hit-and-run, or rob a store and you can bet the boys in blue will be there ASAP. Don’t expect to rob a store, make a quick turn around, and grab some more cash from the drawers either. If you head back to the scene of the crime, you’ll be greeted by bright yellow tape and a couple of officers interviewing the witnesses.

Everything about the game is detailed and immersive. If you let yourself get into the story, it will bring emotions out of you that you never thought a video game could. If you overanalyze the story, you can figure out the barebones of the script, but if you allow yourself to become fully enveloped in the story, you’ll find yourself hit just as hard by every twist and turn presented to you as if you were actually Vito Scaletta. Be ready to deal with some hefty plot twists too, because Mafia II doesn’t go light on the storytelling!

In order to really help you dive into the experience head first, no detail was overturned. This game screams authenticity from every perfectly picked, era-specific, licensed song on the radio stations to the collection of real Playboy Magazine issues left for you to find around the city. Don’t forget to eat to replenish your health, and if you have a favorite car to cruise around in, you’d better go fill up on gas so your tank isn’t sitting on empty next time you need to make a quick getaway!

Even cut scenes are rendered from game’s engine so every shattered headlight or busted bumper will be captured and carried over. You’ll even see things like light snowfall gathering on your car while you’re out driving around or bits of wall chipping away as you blast it with your shotgun trying to take out some enemies. They’re not dumb either. Unlike most games, you can’t just start blasting away hoping to hit them. Once bullets go blazing past their heads, they’re not going to stick it right back out so you can pick them off. They’ll wait it out, peek around the other side, or move to new cover if available forcing you to change your tactics, or at least your weapon.

It’s going to be very hard, but try your best not to pick a favorite vehicle or gun from the get-go. Each weapon fires differently and every car handles uniquely. You’ll feel the kickback of the Thompson Model 1921 and the raw power of the M1 Garand. Get behind the wheel of the Dezilia 410 Grand American, and with the pedal to the metal, you’ll soon realized it’s a cleverly disguised 1954 Ferrari 250 Europa GT. Hop in the 1950 Divco Model UM Milk Truck and it’ll instantly be obvious that you’re in for a much slower ride in a significantly heavier, thus harder to handle, vehicle. They may not be officially licensed or listed under their real life brand names, but look closely and you’ll realize that everything from Ford’s and Chevrolet’s to Cadillac’s and Buicks have made their way into the game further legitimizing the authentic aura of the 1940’s and 1950’s.

The Bad:

With the obsessive attention to detail, it may seem odd that there are a few bugs in this game, but after realizing just how much is going on, it’s evident that these were not only imminent, but nowhere near game-breaking. Small things like your tie occasionally getting stuck in your chest once or twice is all you’re likely to see. Never will you be forced to restart your game. On the contrary, that might almost be a good thing if you find yourself really enjoying this game, because the largest flaw of this game that will stand out to you is just how short it is. Each ounce of heartbreak will fly by, and before you know it, you find yourself sitting on the couch, controller in hand, wondering how this game you ‘just started’ could possibly be over already!

Another lost opportunity is the city itself. Despite the fact that a tremendous amount of work went into crafting such a true to life city, there really is no incentive to explore. You can always go to an auto shop or clothing store, but there are no hidden missions or items spread around the city. All the collectibles are found during missions. The only real reason to explore is to gaze upon each beautiful building and taking in the feeling of the 40’s and 50’s

The Ugly:

The biggest problem around Mafia II isn’t anything the game itself can be considered at fault for. Most people go in to this thinking “oh, an open world game where I run around shooting people, this must be just like Grand Theft Auto.” Well, it’s not. This is a much more story-driven linear experience that takes place in an open world environment. Although Grand Theft Auto has pulled into a more realistic feeling with its latest iteration it’s still much more over-the-top than Mafia II is, which can be seen best by the differences in police forces. Grand Theft Auto gives you the opportunity to get away with a lot more before they come after you; however, Mafia II’s police force treats you with real life expectations.

Bottom Line:

Due to a lack of promotion and some unfavorable reviews, it’s more than likely you’ve yet to experience the 1950’s through Vito Scaletta’s eyes. This is rather unfortunate because Mafia II is likely the most underrated and underappreciated game of 2010. Make sure that this is the next game you run out and pick up, unless the content isn’t suitable for you or you’re just not a shooter person. Once again, be advised, this game embraces it’s M rating with intense violence, strong language, and nudity among other things, so keep this away from anyone under the age of 17. If you're of appropriate age though, this is one exceptional experience you don't want to miss.

Mafia II was developed by 2K Czech and published by 2K Games. It was released in North America on October 24th, 2010 with an M [Mature] rating from the ESRB and an MSRP of $59.99; At the time of the review, it now sells with an MSRP of $29.99. This review was based on the Collector’s Edition for Xbox 360 which now sells with an MSRP of $79.99.